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Knights of the Old Republic: The Last of the Sith(Master Essenu's Group)
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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 2069996" data-attributes="member: 10079"><p><span style="font-size: 9px">((Alright...going to go ahead and put the Dissipate Energy use into the last post since you would have used it. That means you have to make a Fort save vs. DC 25. Your only way to succeed was on a 20...and you only got a 9. So, still take that damage.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">As for your move object to take out the torches...simple DC 10 check to move the dust up. An 11, so you pulled it off, and it only costs you 1 VP. Going to have a % chance that the torches go out. Alright, all but four are knocked out. The one's still up are:</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">-Upper left around the pedastal; Upper left flanking northmost statue; Both torches flanking the rightmost statue.))</span></p><p></p><p>The dust and dirt Aalun kicks up swirls across the entire room for a moment, extinguishing all but four of the torches. None of them are very close, though, and the primary sources of light for where you stand are now the two lightsaber, glowing silver and green.</p><p></p><p>In the darkness, Aalun has no trouble seeing the grin that grows on Tuorr's face, <span style="color: DeepSkyBlue">"I have not turned, Gand! The souls in that holocron were Sith! I have killed them, and yet you still challenge me! You are as hypocritical as the entire Order!"</span></p><p></p><p>The bright green blade suddenly flourishes off to the Twi'lek's side, his off hand reaching out towards Aalun.</p><p></p><p><span style="font-size: 9px">((Aalun has to make a Ref save vs. DC 20 to take half damage from the Force Strike. He gets a 22, so only takes 2 more Vitality damage. Down to 22VP now.))</span></p><p></p><p>Aalun feels a heavy, invisible wall rush into him, though he is able to shield himself from the brunt of the strike. At the Gand's feet, the dust and smaller pebbles shoot back at an alarming speed.</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 2069996, member: 10079"] [size=1]((Alright...going to go ahead and put the Dissipate Energy use into the last post since you would have used it. That means you have to make a Fort save vs. DC 25. Your only way to succeed was on a 20...and you only got a 9. So, still take that damage. As for your move object to take out the torches...simple DC 10 check to move the dust up. An 11, so you pulled it off, and it only costs you 1 VP. Going to have a % chance that the torches go out. Alright, all but four are knocked out. The one's still up are: -Upper left around the pedastal; Upper left flanking northmost statue; Both torches flanking the rightmost statue.))[/size] The dust and dirt Aalun kicks up swirls across the entire room for a moment, extinguishing all but four of the torches. None of them are very close, though, and the primary sources of light for where you stand are now the two lightsaber, glowing silver and green. In the darkness, Aalun has no trouble seeing the grin that grows on Tuorr's face, [color=DeepSkyBlue]"I have not turned, Gand! The souls in that holocron were Sith! I have killed them, and yet you still challenge me! You are as hypocritical as the entire Order!"[/color] The bright green blade suddenly flourishes off to the Twi'lek's side, his off hand reaching out towards Aalun. [size=1]((Aalun has to make a Ref save vs. DC 20 to take half damage from the Force Strike. He gets a 22, so only takes 2 more Vitality damage. Down to 22VP now.))[/size] Aalun feels a heavy, invisible wall rush into him, though he is able to shield himself from the brunt of the strike. At the Gand's feet, the dust and smaller pebbles shoot back at an alarming speed. [/QUOTE]
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