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Knights of the Old Republic: The Last of the Sith(Master Kanas' Group)
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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 2064513" data-attributes="member: 10079"><p>Following the hallway down towards the light, you hear the sounds of metal striking metal...among other objects. The sounds are accented with heavy breathing, quick footsteps and an occasional cry of triumph. As the corridor comes to an end, you can see the source of the red orange light is from a series of torches that are situated throughout the large room in front of you. Directly across from the hallway you are in, about fifty meters away, is door. Closed.</p><p></p><p>The sounds are loud now, and glancing around the corner shows a wide open room. There are ancient, bladed weapons hung across the walls, and you can see eight figures as the source of the sounds. Four of them hold large, wooden spears while the other four hold good sized vibroblades...at least, the soft hum and the blurry view of the weapons makes it seem that they are vibroblades. They are split off in pairs, spear against blade, and dueling with each other.</p><p></p><p>From where you stand at the edge of the corridor, you have a bit of cover from them, though a few steps will take you into the room and out into the open. So far, though, they don't seem to have heard or seen you.</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 2064513, member: 10079"] Following the hallway down towards the light, you hear the sounds of metal striking metal...among other objects. The sounds are accented with heavy breathing, quick footsteps and an occasional cry of triumph. As the corridor comes to an end, you can see the source of the red orange light is from a series of torches that are situated throughout the large room in front of you. Directly across from the hallway you are in, about fifty meters away, is door. Closed. The sounds are loud now, and glancing around the corner shows a wide open room. There are ancient, bladed weapons hung across the walls, and you can see eight figures as the source of the sounds. Four of them hold large, wooden spears while the other four hold good sized vibroblades...at least, the soft hum and the blurry view of the weapons makes it seem that they are vibroblades. They are split off in pairs, spear against blade, and dueling with each other. From where you stand at the edge of the corridor, you have a bit of cover from them, though a few steps will take you into the room and out into the open. So far, though, they don't seem to have heard or seen you. [/QUOTE]
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