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<blockquote data-quote="darkmentor" data-source="post: 1707773" data-attributes="member: 21919"><p>There was a post about dragons tossing adventurers around like flies or something. Am i the only one who has no problem imagining that a beast thats over 100 feet long and wieghs enough tons to make an elephant look like baby SHOULD be able to toss human beings around like bugs? no matter how good of a swordman they are? Thats a matter of force versus target wieght not skill so it shouldnt matter what the guys level is. And as for 40 points being no big deal. phaw. even at 200 hp the dragon gets at least 4 attacks with claws, bite and tail so the fighter is dead in 2 rounds. Thats under 12 seconds. Sounds pretty scary to me. And if you think play balance is an issue then the key is to remember 2 things: the game is unbalanced now for huge creatures, they arent nearly as dangerous as something that size would be in real life, and description. If you say " the giant hit you for 30 points and you fly 20 feet and take another 10 points". yeah the player will bitch. But if you say " the giants club lands a solid blow across your chest lifting you off your feet, the world blurs by as you try to think through the pain. and then there is a painful crunch as you land hard on your back and wait for the world to stop spinning" then quietly tell them the damage and how far they went. Players wont bitch. because its a story and something interesting and descriptive happened. Peaple get too caught up in the numbers and too little in describing whats happening. Thats why i dont use miniatures very often either. This is D@D not monopoly. Its a fantasy story and the most important thing is that interesting and cool stuff happens. Not that the rules are inforced all the time.</p></blockquote><p></p>
[QUOTE="darkmentor, post: 1707773, member: 21919"] There was a post about dragons tossing adventurers around like flies or something. Am i the only one who has no problem imagining that a beast thats over 100 feet long and wieghs enough tons to make an elephant look like baby SHOULD be able to toss human beings around like bugs? no matter how good of a swordman they are? Thats a matter of force versus target wieght not skill so it shouldnt matter what the guys level is. And as for 40 points being no big deal. phaw. even at 200 hp the dragon gets at least 4 attacks with claws, bite and tail so the fighter is dead in 2 rounds. Thats under 12 seconds. Sounds pretty scary to me. And if you think play balance is an issue then the key is to remember 2 things: the game is unbalanced now for huge creatures, they arent nearly as dangerous as something that size would be in real life, and description. If you say " the giant hit you for 30 points and you fly 20 feet and take another 10 points". yeah the player will bitch. But if you say " the giants club lands a solid blow across your chest lifting you off your feet, the world blurs by as you try to think through the pain. and then there is a painful crunch as you land hard on your back and wait for the world to stop spinning" then quietly tell them the damage and how far they went. Players wont bitch. because its a story and something interesting and descriptive happened. Peaple get too caught up in the numbers and too little in describing whats happening. Thats why i dont use miniatures very often either. This is D@D not monopoly. Its a fantasy story and the most important thing is that interesting and cool stuff happens. Not that the rules are inforced all the time. [/QUOTE]
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