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Knocking PCs Unconscious...
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<blockquote data-quote="N0Man" data-source="post: 5079348" data-attributes="member: 64066"><p>If your plot needs knocking the PCs unconscious without them dying, then do it. It's not much of a stretch to allow NPCs to *choose* to knock them unconscious instead of killing them in the same manner PCs can do, and it's certainly not a stretch for a DM to bend a rule for the sake of the story.</p><p></p><p>Just do it.</p><p></p><p>I might let them have the saving throws anyway, and they have a chance to recover with a 20 and spend a surge to get back in the fight. If you specifically are looking to avoid this, you say that the NPCs weapons are poisoned in a way that drugs the PCs once they go unconscious. That way they don't have to die while restricting their ability to pop back up.</p><p></p><p>It all depends on your story and how you want to handle it.</p></blockquote><p></p>
[QUOTE="N0Man, post: 5079348, member: 64066"] If your plot needs knocking the PCs unconscious without them dying, then do it. It's not much of a stretch to allow NPCs to *choose* to knock them unconscious instead of killing them in the same manner PCs can do, and it's certainly not a stretch for a DM to bend a rule for the sake of the story. Just do it. I might let them have the saving throws anyway, and they have a chance to recover with a 20 and spend a surge to get back in the fight. If you specifically are looking to avoid this, you say that the NPCs weapons are poisoned in a way that drugs the PCs once they go unconscious. That way they don't have to die while restricting their ability to pop back up. It all depends on your story and how you want to handle it. [/QUOTE]
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Knocking PCs Unconscious...
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