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Knockout on a Ghost?
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<blockquote data-quote="Garthanos" data-source="post: 4907047" data-attributes="member: 82504"><p>Any being which actively defends itself and has parts more vulnerable than others has what in gambling terminology are called "tells" these are frequently autonomic gesture responses to attacks and feinted attacks ... (a ooze shrinks in places and grows in others) really alien things may have hitpoints just because you have to hunt for the vulnerable spots.. even fighters can hunt for those (sometimes thats what a power attack is... hunting for vulnerable spots). </p><p></p><p>You dont have to know ahead of time what is vulnerable just have good ideas about how to hunt for them. Combat rules are not necessarily that geared for non-combat use... sneak attacks are an example. I am inclined to let anyone power attack (a door even if they don't have the feat).</p><p></p><p>If I built the door with hit points I defined it in a way for somebody to bash through.. and they can speed that process by attacking what seem to be vulnerable spots.</p><p></p><p>Our narrative wont suffer just because they arent engineers... if somebody want's to aide the fighter / rogue getting through the door by using dungeoneering skill... cool</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4907047, member: 82504"] Any being which actively defends itself and has parts more vulnerable than others has what in gambling terminology are called "tells" these are frequently autonomic gesture responses to attacks and feinted attacks ... (a ooze shrinks in places and grows in others) really alien things may have hitpoints just because you have to hunt for the vulnerable spots.. even fighters can hunt for those (sometimes thats what a power attack is... hunting for vulnerable spots). You dont have to know ahead of time what is vulnerable just have good ideas about how to hunt for them. Combat rules are not necessarily that geared for non-combat use... sneak attacks are an example. I am inclined to let anyone power attack (a door even if they don't have the feat). If I built the door with hit points I defined it in a way for somebody to bash through.. and they can speed that process by attacking what seem to be vulnerable spots. Our narrative wont suffer just because they arent engineers... if somebody want's to aide the fighter / rogue getting through the door by using dungeoneering skill... cool [/QUOTE]
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