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Know of a Good Night Below Conversion?
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<blockquote data-quote="Brisk-sg" data-source="post: 972347" data-attributes="member: 5037"><p>We started at 1st level with four PCs (controlled by two players). They just made 4th level and have expanded to 6 pcs, currently the party is composed of the following:</p><p></p><p>• Flight, Wildelf Archer - 2nd lvl Rogue / 2nd lvl Fighter</p><p>• Grom Silverbeard, Gold Dwarf Cleric of Clangeddin Silverbeard – 4th lvl Cleric</p><p>• Gurog, Half Orc Barbarian – 2nd lvl Barbarian / 2nd lvl Fighter</p><p>• Silvasa, Human Wizard – 4th lvl Wizard</p><p>• Audric Cane, Human Monk – 4th lvl Monk</p><p>• Annora, Aasmir Bard – 2nd lvl Bard</p><p></p><p>I will likely leave the treasure levels about the same, though I am determined to tweak many of the magical weapons found to give them a little spice and flavor. I hate bland magic items that simply have a higher +X. </p><p></p><p>The group was able to work out a deal between the Nixie and the goblin tribe with the help of Shiraz. The goblins were able to keep the ring as a result, so the PCs have not acquired the ring for themselves at this point. If they had, I was going to enforce the identifying rules for it and follow what is outlined in the book as I am not too fond of low level characters running around with major magic items.</p><p></p><p>I am looking through the section on the mines right now, converting all of the stats over. I think it should be a challenging encounter, but not beyond their current abilities.</p><p></p><p>I placed Haranshire between the Sword Coast and the Western Heartlands region of Forgotten Realms. They are about 5 days journey (by foot) from Baldur’s Gate. For the “Peril on the River” encounter with Ranchefus, I had the party transporting Count Palfray’s property from a recently sold estate in Baldur’s Gate. The party had already solved the “Mystery of the New Mire” quest at this point, receiving a 1000 gp, so I thought it best to give them a market to spend it in.</p><p></p><p>I have been doing this on most of the mook warriors, though the Thieves I am using the rogue class for.</p><p></p><p>I might do this, though I think I will likely redesign them instead, thinking more in 3rd Edition terms. This will allow me to maintain better balance, and allow me to finally use some of my hoards of 3rd Edition books.</p><p></p><p></p><p>Once again, thanks for the great advice. </p><p>- Josh</p></blockquote><p></p>
[QUOTE="Brisk-sg, post: 972347, member: 5037"] We started at 1st level with four PCs (controlled by two players). They just made 4th level and have expanded to 6 pcs, currently the party is composed of the following: • Flight, Wildelf Archer - 2nd lvl Rogue / 2nd lvl Fighter • Grom Silverbeard, Gold Dwarf Cleric of Clangeddin Silverbeard – 4th lvl Cleric • Gurog, Half Orc Barbarian – 2nd lvl Barbarian / 2nd lvl Fighter • Silvasa, Human Wizard – 4th lvl Wizard • Audric Cane, Human Monk – 4th lvl Monk • Annora, Aasmir Bard – 2nd lvl Bard I will likely leave the treasure levels about the same, though I am determined to tweak many of the magical weapons found to give them a little spice and flavor. I hate bland magic items that simply have a higher +X. The group was able to work out a deal between the Nixie and the goblin tribe with the help of Shiraz. The goblins were able to keep the ring as a result, so the PCs have not acquired the ring for themselves at this point. If they had, I was going to enforce the identifying rules for it and follow what is outlined in the book as I am not too fond of low level characters running around with major magic items. I am looking through the section on the mines right now, converting all of the stats over. I think it should be a challenging encounter, but not beyond their current abilities. I placed Haranshire between the Sword Coast and the Western Heartlands region of Forgotten Realms. They are about 5 days journey (by foot) from Baldur’s Gate. For the “Peril on the River” encounter with Ranchefus, I had the party transporting Count Palfray’s property from a recently sold estate in Baldur’s Gate. The party had already solved the “Mystery of the New Mire” quest at this point, receiving a 1000 gp, so I thought it best to give them a market to spend it in. I have been doing this on most of the mook warriors, though the Thieves I am using the rogue class for. I might do this, though I think I will likely redesign them instead, thinking more in 3rd Edition terms. This will allow me to maintain better balance, and allow me to finally use some of my hoards of 3rd Edition books. Once again, thanks for the great advice. - Josh [/QUOTE]
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