Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*TTRPGs General
Know of any cool magical books?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greatwyrm" data-source="post: 1226971" data-attributes="member: 479"><p>You can do all kinds of simple but neat stuff with books.</p><p></p><p>--Give a higher than normal bonus for Knowledge skills with a magic book. Most DMs give your standard +2 circumstance bonus if you have a related book, with magic you could make it +6 to +10 without being too unbalanced in most cases. After all, you usually don't have time to whip out the National Geographic Guide to Undead in the middle of a battle.</p><p></p><p>--A false spellbook. Mages keep this book around in their pack incase they get captured. When the captors try to decipher it or use read magic, it triggers an INT draining trap. They'll throw everything they've got at getting the contents, figuring there's gotta be something cool in there.</p><p></p><p>--An enchanted book may be a "sage in a box". Similar to the first idea, but will actually talk to you and has knowledge of 2 to 4 subjects.</p><p></p><p>--How about an automatic diary. Open it and start talking and it records everything you say. Other versions may be useful for recording conversations or verbal contracts.</p><p></p><p>--Knowledge is power. Maybe a book that lets you channel spellcasting through it for a special effect. Once per day, using the book allows you to apply a minor metamagic feat to a spell, similar to the rods in T&B.</p></blockquote><p></p>
[QUOTE="Greatwyrm, post: 1226971, member: 479"] You can do all kinds of simple but neat stuff with books. --Give a higher than normal bonus for Knowledge skills with a magic book. Most DMs give your standard +2 circumstance bonus if you have a related book, with magic you could make it +6 to +10 without being too unbalanced in most cases. After all, you usually don't have time to whip out the National Geographic Guide to Undead in the middle of a battle. --A false spellbook. Mages keep this book around in their pack incase they get captured. When the captors try to decipher it or use read magic, it triggers an INT draining trap. They'll throw everything they've got at getting the contents, figuring there's gotta be something cool in there. --An enchanted book may be a "sage in a box". Similar to the first idea, but will actually talk to you and has knowledge of 2 to 4 subjects. --How about an automatic diary. Open it and start talking and it records everything you say. Other versions may be useful for recording conversations or verbal contracts. --Knowledge is power. Maybe a book that lets you channel spellcasting through it for a special effect. Once per day, using the book allows you to apply a minor metamagic feat to a spell, similar to the rods in T&B. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Know of any cool magical books?
Top