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Know what spell I hate?
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<blockquote data-quote="fromthe1980s" data-source="post: 6954922" data-attributes="member: 6798418"><p><span style="font-family: 'arial'">The one I can't cast. Here is my attempt to somewhat ease my pain and somewhat skirt the Vancian system. A homebrew Wizard school.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">Please critique.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span><span style="font-family: 'arial'"><span style="color: #53170D">School of Scholarship</span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">Wizards of the school of Scholarship spend their spare time studying books of magical lore. Through their studies of spells of all character classes they discover diverse magical secrets and can interact with written spells more readily than other wizards.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D">Scholarship Savant</span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">Beginning when you select this school at 2nd level, the gold and time you must spend to copy a spell into your spellbook is halved.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D">Additional Cantrips</span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">At 2nd level, you learn two cantrips in addition to the number granted by the wizard table. Because you learn the cantrips by teasing out the magical movements and magical words from reading detailed descriptions of the spells and their casting methods from any number of appropriate books, your cantrips can be from the bard, cleric, druid, sorcerer, warlock, or wizard list. The cantrips count as wizard cantrips for you. You gain an additional cantrip from this ability at 6th level and again at 10th level.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D">Quick Reading</span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">Starting at 2nd level, you can cast a spell by reading directly from your spellbook. You don’t need to have the spell prepared. You must hold your spellbook with one hand. Spells that normally take a bonus action or a reaction take one action to cast. You can use this ability twice per short or long rest.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D">Improvised Casting</span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">Starting at 6th level, you can attempt to cast any Wizard spell of a level you can normally cast., whether in your spellbook or not. Your study of spellcraft has empowered you with the general knowledge to manipulate the Weave as needed. You must have the appropriate material components, if any, for the spell you choose. To determine whether you successfully cast the spell, make an INT check with a DC equal to 12+ the spell’s level (cantrips count as zero level spells). You can use this ability twice per short or long rest.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D">Enhanced Scroll Casting</span></span></p><p><span style="font-family: 'arial'"><span style="color: #000000">Beginning at 10th level, you can cast a spell from a spell scroll no matter the class of the spell. The spell must be of a level you can normally cast as a Wizard.. The spell counts as a wizard spell for you. To determine if you cast it successfully, make an Intelligence (Arcana) check with a DC equal to 10+ the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is case, the words on the scroll fade, and the scroll itself crumbles to dust. </span></span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span><span style="font-family: 'arial'"><span style="color: #000000">Instead of casting the spell, you can attempt to copy it into your spellbook. If the spell is a wizard spell, you follow the normal rules for copying spells. If the spell is not a wizard spell, you must succeed on an Intelligence (Arcana) check with a DC equal to 20 + the spell’s level. If the check succeeds, the spell is successfully copied. The spell counts as a wizard spell for you and can be prepared and cast as any other spell of its level. Whether the check succeeds or fails, the spell scroll is destroyed.</span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D"></span></span></p><p><span style="font-family: 'arial'"><span style="color: #53170D">Improved Ritual Caster</span></span></p><p><span style="font-family: 'arial'"></span><span style="font-family: 'arial'"><span style="color: #000000">Starting at 14th level, you can cast a ritual from your spellbook with the normal casting time and without adding 10 minutes to the casting time. You can use this ability twice per short or long rest.</span></span><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'"></span></p></blockquote><p></p>
[QUOTE="fromthe1980s, post: 6954922, member: 6798418"] [FONT=arial]The one I can't cast. Here is my attempt to somewhat ease my pain and somewhat skirt the Vancian system. A homebrew Wizard school. Please critique. [/FONT][FONT=arial][COLOR=#53170D]School of Scholarship[/COLOR][/FONT] [FONT=arial][COLOR=#000000]Wizards of the school of Scholarship spend their spare time studying books of magical lore. Through their studies of spells of all character classes they discover diverse magical secrets and can interact with written spells more readily than other wizards.[/COLOR][/FONT] [FONT=arial][COLOR=#53170D] Scholarship Savant[/COLOR][/FONT] [FONT=arial][COLOR=#000000]Beginning when you select this school at 2nd level, the gold and time you must spend to copy a spell into your spellbook is halved.[/COLOR][/FONT] [FONT=arial][COLOR=#53170D] Additional Cantrips[/COLOR][/FONT] [FONT=arial][COLOR=#000000]At 2nd level, you learn two cantrips in addition to the number granted by the wizard table. Because you learn the cantrips by teasing out the magical movements and magical words from reading detailed descriptions of the spells and their casting methods from any number of appropriate books, your cantrips can be from the bard, cleric, druid, sorcerer, warlock, or wizard list. The cantrips count as wizard cantrips for you. You gain an additional cantrip from this ability at 6th level and again at 10th level.[/COLOR][/FONT] [FONT=arial][COLOR=#53170D] Quick Reading[/COLOR][/FONT] [FONT=arial][COLOR=#000000]Starting at 2nd level, you can cast a spell by reading directly from your spellbook. You don’t need to have the spell prepared. You must hold your spellbook with one hand. Spells that normally take a bonus action or a reaction take one action to cast. You can use this ability twice per short or long rest.[/COLOR][/FONT] [FONT=arial][COLOR=#53170D] Improvised Casting[/COLOR][/FONT] [FONT=arial][COLOR=#000000]Starting at 6th level, you can attempt to cast any Wizard spell of a level you can normally cast., whether in your spellbook or not. Your study of spellcraft has empowered you with the general knowledge to manipulate the Weave as needed. You must have the appropriate material components, if any, for the spell you choose. To determine whether you successfully cast the spell, make an INT check with a DC equal to 12+ the spell’s level (cantrips count as zero level spells). You can use this ability twice per short or long rest.[/COLOR][/FONT] [FONT=arial][COLOR=#53170D] Enhanced Scroll Casting[/COLOR][/FONT] [FONT=arial][COLOR=#000000]Beginning at 10th level, you can cast a spell from a spell scroll no matter the class of the spell. The spell must be of a level you can normally cast as a Wizard.. The spell counts as a wizard spell for you. To determine if you cast it successfully, make an Intelligence (Arcana) check with a DC equal to 10+ the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is case, the words on the scroll fade, and the scroll itself crumbles to dust. [/COLOR][/FONT] [FONT=arial] [/FONT][FONT=arial][COLOR=#000000]Instead of casting the spell, you can attempt to copy it into your spellbook. If the spell is a wizard spell, you follow the normal rules for copying spells. If the spell is not a wizard spell, you must succeed on an Intelligence (Arcana) check with a DC equal to 20 + the spell’s level. If the check succeeds, the spell is successfully copied. The spell counts as a wizard spell for you and can be prepared and cast as any other spell of its level. Whether the check succeeds or fails, the spell scroll is destroyed.[/COLOR][/FONT] [FONT=arial][COLOR=#53170D] Improved Ritual Caster[/COLOR] [/FONT][FONT=arial][COLOR=#000000]Starting at 14th level, you can cast a ritual from your spellbook with the normal casting time and without adding 10 minutes to the casting time. You can use this ability twice per short or long rest.[/COLOR][/FONT][FONT=arial] [/FONT] [/QUOTE]
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