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<blockquote data-quote="Saeviomagy" data-source="post: 2670074" data-attributes="member: 5890"><p>Or you could just use K:Local how the rules say to use it, where it applies to nowhere and everywhere all at once. The only problem with it in that case is that it is misnamed, and should probably be thought of as knowledge:civilisation or something along those lines.</p><p></p><p>Breaking it up into seperate skills is the same as saying to your players "look, it's a waste of time to take ranks in this skill except for role-playing reasons". Knowledge skills aren't the best skills to invest in as-is. Local is the bottom of the list in terms of use and versatility even if it does cover all regions. Making it worse just seems silly.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 2670074, member: 5890"] Or you could just use K:Local how the rules say to use it, where it applies to nowhere and everywhere all at once. The only problem with it in that case is that it is misnamed, and should probably be thought of as knowledge:civilisation or something along those lines. Breaking it up into seperate skills is the same as saying to your players "look, it's a waste of time to take ranks in this skill except for role-playing reasons". Knowledge skills aren't the best skills to invest in as-is. Local is the bottom of the list in terms of use and versatility even if it does cover all regions. Making it worse just seems silly. [/QUOTE]
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