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Knowledge:Local... What is meant by Local?
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<blockquote data-quote="Wolfwood2" data-source="post: 3488089" data-attributes="member: 39394"><p>Knowledge: Local tells you about, "legends, personalities, inhabitants, laws, customs, traditions, humanoids."</p><p></p><p>Okay, so customs, traditions, laws, and humanoids are academic type stuff. You don't need to live in a particular area to know them any more than you need to have lived through a period of time to make Knowledge: History checks on it. Remember that knowledge checks are almost by definition things you know without having personally experienced them. If you've seen a blue dragon breath electricity, you don't need to make a Knowledge: Arcana check to remember that fact.</p><p></p><p>In fact, I'd argue that your home region is a place where Knowledge: Local checks are irrelevant. If you've grown up in a gnomish village, you know the local personalities, laws, and traditions. You don't need knowledge ranks to tell you those things. It's only when you visit the elvish metropolis next door that you need to start rolling the dice.</p><p></p><p>My solution would be to give everybody a +10 circumstance bonus on knowledge local in their home area and roll normally everywhere else.</p><p></p><p>EDIT: I mean, aren't all the other knowledge skills subject to the same type of thinking? Is someone going to have Knowledge: Geography of a place they've never been? How about Knowledge: Dungeoneering for an ooze they've never seen? Or Knowledge: Nobility for the royal family of another nation?</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3488089, member: 39394"] Knowledge: Local tells you about, "legends, personalities, inhabitants, laws, customs, traditions, humanoids." Okay, so customs, traditions, laws, and humanoids are academic type stuff. You don't need to live in a particular area to know them any more than you need to have lived through a period of time to make Knowledge: History checks on it. Remember that knowledge checks are almost by definition things you know without having personally experienced them. If you've seen a blue dragon breath electricity, you don't need to make a Knowledge: Arcana check to remember that fact. In fact, I'd argue that your home region is a place where Knowledge: Local checks are irrelevant. If you've grown up in a gnomish village, you know the local personalities, laws, and traditions. You don't need knowledge ranks to tell you those things. It's only when you visit the elvish metropolis next door that you need to start rolling the dice. My solution would be to give everybody a +10 circumstance bonus on knowledge local in their home area and roll normally everywhere else. EDIT: I mean, aren't all the other knowledge skills subject to the same type of thinking? Is someone going to have Knowledge: Geography of a place they've never been? How about Knowledge: Dungeoneering for an ooze they've never seen? Or Knowledge: Nobility for the royal family of another nation? [/QUOTE]
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