Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Knowledge (Local)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alzrius" data-source="post: 6279168" data-attributes="member: 8461"><p>Huh? You're equating being a spellcaster with having psionic powers? <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></p><p></p><p></p><p></p><p>Your answer here seems to be "just make stuff up," since these "disadvantages" aren't part of <em>Unearthed Arcana</em>'s <a href="http://www.d20srd.org/srd/variant/buildingCharacters/characterFlaws.htm" target="_blank">character flaws</a>. So right off the bat this doesn't work under the current system.</p><p></p><p></p><p></p><p>Leaving aside that the "under my rules" bit seems to indicate that you're essentially departing from the existing rules, which sort of defeats the point of this exercise, this showcases how people who say "just use spellcasting for other supernatural powers" are using flawed logic.</p><p></p><p>Spider-Man isn't a spellcaster; neither is this character. Spellcasting has very clear analogues for what's happening in the game world, and this doesn't match with my character concept. He's not making clearly-visible somatic gestures. He's not speaking verbal components out loud. He's not using material foci. The "Natural Talent" feat that turns all of these into spell-like abilities seems to be entirely made up, as I couldn't find it in Pathfinder or v.3.5.</p><p></p><p>The use of Superior Unarmed Strike (from <em>Tome of Battle</em>) might work - though DR will be a problem - but underlines how you seem to be unabashedly mixing d20 Modern, Pathfinder, and v.3.5 in with your home-brewed material.</p><p></p><p></p><p></p><p>Source or it doesn't exist.</p><p></p><p></p><p></p><p>The fact that he's taking spells at all is a severe compromise to the character concept.</p><p></p><p></p><p></p><p>My concept of "psionic powers" is "not spells" for one thing.</p><p></p><p></p><p></p><p>It's a major problem. Let's look at just how much you're having to bend the rules to make the character you're outlining:</p><p></p><p>1) "Disadvantages" that are completely home-brewed.</p><p>2) A Pathfinder sorcerer, with the "necrotic" bloodline (source?)</p><p>3) The feats True Necromancer (source?), Natural Talent (source?), Blood Sorcery (source?), Improved Unarmed Strike (v.3.5/Pathfinder), Superior Unarmed Strike (Tome of Battle), Brawler (d20 Modern), and Lethal Weapon (source?). Several of these appear to be completely home-brewed.</p><p></p><p>And even then, you've severely crippled the concept by equating magic with <em>both</em> psionics and negative energy channeling.</p><p></p><p>In short, your solution is to severely bend some rules, make up new ones, and twist what represents what. This isn't the character concept I outlined - it is, at best, a poor imitation.</p><p></p><p></p><p></p><p>I agree only in that I find treating psionics as being magic to be a real problem.</p><p></p><p></p><p></p><p>Most of this isn't an issue with representation, so much as it is with the issues you have with certain combinations. That's beyond what's being discussed here, however.</p><p></p><p></p><p></p><p>None of those ways work, which is why you seem to keep citing material that doesn't seem to exist outside of your game. I suppose if you want to add in hand-waving away the problems, then you can resolve the issue, but that's true for everything (and still doesn't seem to be working very well).</p><p></p><p></p><p></p><p>It's not only not easy, but you've failed entirely in meeting it across twenty levels, let alone first.</p><p></p><p></p><p></p><p>Oh, you've established that very clearly. I'm talking about using either v.3.5 or Pathfinder (with no mixing between the two). You're talking about...something else.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 6279168, member: 8461"] Huh? You're equating being a spellcaster with having psionic powers? :-S Your answer here seems to be "just make stuff up," since these "disadvantages" aren't part of [i]Unearthed Arcana[/i]'s [url=http://www.d20srd.org/srd/variant/buildingCharacters/characterFlaws.htm]character flaws[/url]. So right off the bat this doesn't work under the current system. Leaving aside that the "under my rules" bit seems to indicate that you're essentially departing from the existing rules, which sort of defeats the point of this exercise, this showcases how people who say "just use spellcasting for other supernatural powers" are using flawed logic. Spider-Man isn't a spellcaster; neither is this character. Spellcasting has very clear analogues for what's happening in the game world, and this doesn't match with my character concept. He's not making clearly-visible somatic gestures. He's not speaking verbal components out loud. He's not using material foci. The "Natural Talent" feat that turns all of these into spell-like abilities seems to be entirely made up, as I couldn't find it in Pathfinder or v.3.5. The use of Superior Unarmed Strike (from [i]Tome of Battle[/i]) might work - though DR will be a problem - but underlines how you seem to be unabashedly mixing d20 Modern, Pathfinder, and v.3.5 in with your home-brewed material. Source or it doesn't exist. The fact that he's taking spells at all is a severe compromise to the character concept. My concept of "psionic powers" is "not spells" for one thing. It's a major problem. Let's look at just how much you're having to bend the rules to make the character you're outlining: 1) "Disadvantages" that are completely home-brewed. 2) A Pathfinder sorcerer, with the "necrotic" bloodline (source?) 3) The feats True Necromancer (source?), Natural Talent (source?), Blood Sorcery (source?), Improved Unarmed Strike (v.3.5/Pathfinder), Superior Unarmed Strike (Tome of Battle), Brawler (d20 Modern), and Lethal Weapon (source?). Several of these appear to be completely home-brewed. And even then, you've severely crippled the concept by equating magic with [i]both[/i] psionics and negative energy channeling. In short, your solution is to severely bend some rules, make up new ones, and twist what represents what. This isn't the character concept I outlined - it is, at best, a poor imitation. I agree only in that I find treating psionics as being magic to be a real problem. Most of this isn't an issue with representation, so much as it is with the issues you have with certain combinations. That's beyond what's being discussed here, however. None of those ways work, which is why you seem to keep citing material that doesn't seem to exist outside of your game. I suppose if you want to add in hand-waving away the problems, then you can resolve the issue, but that's true for everything (and still doesn't seem to be working very well). It's not only not easy, but you've failed entirely in meeting it across twenty levels, let alone first. Oh, you've established that very clearly. I'm talking about using either v.3.5 or Pathfinder (with no mixing between the two). You're talking about...something else. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Knowledge (Local)
Top