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<blockquote data-quote="trimeulose" data-source="post: 327243" data-attributes="member: 1527"><p><strong>been there done that</strong></p><p></p><p>I've already tried this, and it was pretty much as you had it, but you run into some very interesting dilemas.</p><p></p><p>First of your problem is this, some monsters are more rare than others, and thus less likely to be known.</p><p></p><p>Take for instance the Locathah or the Formian (worker). They are roughly the same CR as a Hobgoblin or an Orc. Now which do you think the players will know about. Chances are that they will know about hobgoblins and orcs as iff they were next door neighbors. There are more Orcs in their world than Locathans.</p><p></p><p>Next is location. Using the above example, lets say that the Orcish barbarian hordes are on the other side of the world, and the characters live in a magical underground sea that is frequented by aquatic creatures. The Locathah should be more known.</p><p></p><p>Now going a step further. The characters still live in an underwater city, but they remain in contact with the rest of the civilized world. The Orcish hordes have a reputation for destroying everything they come across (and they come across a lot), and therefore it is the reason for the city's exsistance. The Locathah are still going to be well known, and the players will not have any first hand knowledge of the Orcs, but they will have heard of the Orcs, and they will known what they look like and how bloodthirsty they can be.</p><p></p><p>1st example: CR means didly. Almost every character knows of the tarrasque, and knows its a bad mama jama, but they will pretty much never know exactly how many HP or even HD the thing has. They wont know combat tactics, they wont know most of its special attacks or qualities, and they wont know abilities etc.</p><p></p><p>knowing of and knowing about are two different things. In the end when you encounter a CR24 solitary fallen Angel, you will find it hard to figure out the DC.</p></blockquote><p></p>
[QUOTE="trimeulose, post: 327243, member: 1527"] [b]been there done that[/b] I've already tried this, and it was pretty much as you had it, but you run into some very interesting dilemas. First of your problem is this, some monsters are more rare than others, and thus less likely to be known. Take for instance the Locathah or the Formian (worker). They are roughly the same CR as a Hobgoblin or an Orc. Now which do you think the players will know about. Chances are that they will know about hobgoblins and orcs as iff they were next door neighbors. There are more Orcs in their world than Locathans. Next is location. Using the above example, lets say that the Orcish barbarian hordes are on the other side of the world, and the characters live in a magical underground sea that is frequented by aquatic creatures. The Locathah should be more known. Now going a step further. The characters still live in an underwater city, but they remain in contact with the rest of the civilized world. The Orcish hordes have a reputation for destroying everything they come across (and they come across a lot), and therefore it is the reason for the city's exsistance. The Locathah are still going to be well known, and the players will not have any first hand knowledge of the Orcs, but they will have heard of the Orcs, and they will known what they look like and how bloodthirsty they can be. 1st example: CR means didly. Almost every character knows of the tarrasque, and knows its a bad mama jama, but they will pretty much never know exactly how many HP or even HD the thing has. They wont know combat tactics, they wont know most of its special attacks or qualities, and they wont know abilities etc. knowing of and knowing about are two different things. In the end when you encounter a CR24 solitary fallen Angel, you will find it hard to figure out the DC. [/QUOTE]
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