Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Knowledge Skillls Checks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="frankthedm" data-source="post: 2572078" data-attributes="member: 1164"><p>Here is what dragon magazine says about knowledges.[example will-o-wisp]</p><p></p><p></p><p></p><p><em><span style="color: YellowGreen">KNOWLEDGE (INT; TRAINED ONLY)</span></em></p><p><em><span style="color: YellowGreen">Like the Craft and Profession skills, Knowledge actually encompasses a number of unrelated skills. Knowledge represents a study of some body of lore, possibly an academic or even scientific discipline.</span></em></p><p><em><span style="color: YellowGreen">Below are listed typical fields of study.</span></em></p><p><em><span style="color: YellowGreen">• Arcana (ancient mysteries, magic traditions, arcane symbols, cryptic phrases, constructs, dragons, magical beasts)</span></em></p><p><em><span style="color: YellowGreen">• Dungeoneering (aberrations, caverns, oozes, spelunking) </span></em></p><p><em><span style="color: YellowGreen">• Geography (lands, terrain, climate, people)</span></em></p><p><em><span style="color: YellowGreen">• Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids)</span></em></p><p><em><span style="color: YellowGreen">• Nature (animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin)</span></em></p><p><em><span style="color: YellowGreen">• Religion (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead)</span></em></p><p><em><span style="color: YellowGreen">• The planes (the Inner Planes, the Outer Planes, the Astral Plane, the Ethereal Plane, outsiders, elementals, magic related to the planes)</span></em></p><p><em><span style="color: YellowGreen">Check: Answering a question within your field of study has a DC of 10 (for really easy questions), 15 (for basic questions), or 20 to 30 (for really tough questions).</span></em></p><p><em><span style="color: YellowGreen"><strong>In many cases, you can use this skill to identify monsters and their special powers or vulnerabilities. <strong>In general</strong>, the DC of such a check equals 10 + the monster’s HD. A successful check allows you to remember a bit of useful information about that monster.</strong></span></em></p><p><em><span style="color: YellowGreen"><strong>For every 5 points by which your check result exceeds the DC, you recall another piece of useful information.</strong></span></em></p><p><em><span style="color: YellowGreen">Action: Usually none.<strong> In most cases</strong>, making a Knowledge check doesn’t take an action—you simply know the answer or you don’t.</span></em></p><p><em><span style="color: YellowGreen">Try Again: No. The check represents what you know, and thinking about a topic a second time doesn’t let you know something that you never learned in the first place.</span></em></p><p> <em><span style="color: YellowGreen"></span></em></p><p></p><p>Really the amount of info they get is up to you. "identify monsters and their special powers or vulnerabilities" does not mean BaB and Save bonuses.</p><p></p><p>If you have an issue with players doubling up on knowledge checks[one PC rolls a knowlege check, then another does the same, just say both PCs learned from the same source and as such get the same info.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 2572078, member: 1164"] Here is what dragon magazine says about knowledges.[example will-o-wisp] [I][COLOR=YellowGreen]KNOWLEDGE (INT; TRAINED ONLY) Like the Craft and Profession skills, Knowledge actually encompasses a number of unrelated skills. Knowledge represents a study of some body of lore, possibly an academic or even scientific discipline. Below are listed typical fields of study. • Arcana (ancient mysteries, magic traditions, arcane symbols, cryptic phrases, constructs, dragons, magical beasts) • Dungeoneering (aberrations, caverns, oozes, spelunking) • Geography (lands, terrain, climate, people) • Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids) • Nature (animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin) • Religion (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead) • The planes (the Inner Planes, the Outer Planes, the Astral Plane, the Ethereal Plane, outsiders, elementals, magic related to the planes) Check: Answering a question within your field of study has a DC of 10 (for really easy questions), 15 (for basic questions), or 20 to 30 (for really tough questions). [B]In many cases, you can use this skill to identify monsters and their special powers or vulnerabilities. [B]In general[/B], the DC of such a check equals 10 + the monster’s HD. A successful check allows you to remember a bit of useful information about that monster. For every 5 points by which your check result exceeds the DC, you recall another piece of useful information.[/B] Action: Usually none.[B] In most cases[/B], making a Knowledge check doesn’t take an action—you simply know the answer or you don’t. Try Again: No. The check represents what you know, and thinking about a topic a second time doesn’t let you know something that you never learned in the first place. [/COLOR][/I] Really the amount of info they get is up to you. "identify monsters and their special powers or vulnerabilities" does not mean BaB and Save bonuses. If you have an issue with players doubling up on knowledge checks[one PC rolls a knowlege check, then another does the same, just say both PCs learned from the same source and as such get the same info. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Knowledge Skillls Checks
Top