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Knowledge skills - how they can be worthless
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1423889" data-attributes="member: 3146"><p>Interesting. I would generally take the HD of the weakest form of the creature in order to set the DC. So the DC to know things about red dragons would be set by a wyrmling red dragon. (Of course, if you got a DC high enough for the great wyrm form, I'd give you some useful information specific to great wyrm red dragons). Similarly, the DC for knowing stuff about a mummy lord is set by the HD of a non-advanced mummy. Getting 10+mummy lord HD will net you some info specific to the mummy lord. And the DC for getting info about a Dread Wraith would be set by the HD of a normal wraith. Getting the dread wraith's HD would net info specific to the dread wraith.</p><p></p><p>Similarly, I'd use the DC for the weakest creature with a given type to find out about type or subtype qualities. (For instance, all constructs are immune to spells with fort saves that don't effect objects).</p><p></p><p>I'm not sure it's playing fast and loose with the rules to run it like that though. Most Knowledge skills deal with the general abilities of the type of creature rather than the abilities of any specific creature so starting with the weakest forms and moving up seems like the proper way to do it.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1423889, member: 3146"] Interesting. I would generally take the HD of the weakest form of the creature in order to set the DC. So the DC to know things about red dragons would be set by a wyrmling red dragon. (Of course, if you got a DC high enough for the great wyrm form, I'd give you some useful information specific to great wyrm red dragons). Similarly, the DC for knowing stuff about a mummy lord is set by the HD of a non-advanced mummy. Getting 10+mummy lord HD will net you some info specific to the mummy lord. And the DC for getting info about a Dread Wraith would be set by the HD of a normal wraith. Getting the dread wraith's HD would net info specific to the dread wraith. Similarly, I'd use the DC for the weakest creature with a given type to find out about type or subtype qualities. (For instance, all constructs are immune to spells with fort saves that don't effect objects). I'm not sure it's playing fast and loose with the rules to run it like that though. Most Knowledge skills deal with the general abilities of the type of creature rather than the abilities of any specific creature so starting with the weakest forms and moving up seems like the proper way to do it. [/QUOTE]
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Knowledge skills - how they can be worthless
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