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<blockquote data-quote="Magius del Cotto" data-source="post: 359200" data-attributes="member: 6554"><p>EB - I might try your suggestion out, since it does give characters some amount of knowledge, and I would keep (most) class/cross class restrictions (though I'll likely define the Knowledge class skill list some), and you do overestimate the number of skills that characters have. And I still don't understand why fighters have base 2 skill points, while Barbarians have base 4. Or why Fighters don't have Profession as a class skill. Or why only Wizards and Bards can really learn anything about agriculture. Or any number of other things. Yes, wizards are likely to have a higher Int than your other characters, but, assuming the same intelligence for both characters, a rogue, with the Education feat, can know more than a wizard. That's just not right. Rogues should know how to do the most stuff, and wizards should know the most about stuff, hence the split system.</p><p>Basically, what you're saying is "don't even try to balance it out," to which I have to say, "Thank you for the insight, now would you help me balance it?" I can think of a few ways to make sure it's not overwhelming, one of which is to add in more of these skills, but I want to know how you'd do it, within the confines of what I've already presented.</p><p>There's a reason I've turned to this board for this, and it's not to be told it's pointless. It has a point, and there's a reasoning behind it. I want this worked out, and right now, you're not helping much.</p><p>I'm sorry for going off on you like this, but you've told me it's wrong. Now help me make it right.</p></blockquote><p></p>
[QUOTE="Magius del Cotto, post: 359200, member: 6554"] EB - I might try your suggestion out, since it does give characters some amount of knowledge, and I would keep (most) class/cross class restrictions (though I'll likely define the Knowledge class skill list some), and you do overestimate the number of skills that characters have. And I still don't understand why fighters have base 2 skill points, while Barbarians have base 4. Or why Fighters don't have Profession as a class skill. Or why only Wizards and Bards can really learn anything about agriculture. Or any number of other things. Yes, wizards are likely to have a higher Int than your other characters, but, assuming the same intelligence for both characters, a rogue, with the Education feat, can know more than a wizard. That's just not right. Rogues should know how to do the most stuff, and wizards should know the most about stuff, hence the split system. Basically, what you're saying is "don't even try to balance it out," to which I have to say, "Thank you for the insight, now would you help me balance it?" I can think of a few ways to make sure it's not overwhelming, one of which is to add in more of these skills, but I want to know how you'd do it, within the confines of what I've already presented. There's a reason I've turned to this board for this, and it's not to be told it's pointless. It has a point, and there's a reasoning behind it. I want this worked out, and right now, you're not helping much. I'm sorry for going off on you like this, but you've told me it's wrong. Now help me make it right. [/QUOTE]
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