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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
known-abusable 3.5 combos/techniques/etc.
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<blockquote data-quote="mvincent" data-source="post: 2956217" data-attributes="member: 27034"><p>That applies to a targeted dispel, but not an area one (trust me, this one has been discussed at length before).</p><p>(note: I’m assuming you’re just providing information on possible methods to nerf abuses, rather than initiating a rules debate on every item I listed)</p><p></p><p>I was considering handling it that way also, but then you’d have to apply that reasoning to other uses of dispel (and other spells possibly), and it just seemed so contrary to D&D.</p><p></p><p>The maximum cost is 500gp, which seems pretty cheap for its power, even for a low level character. Although a skeleton is preferable, a 20 HD zombie could actually be made out of a 10 HD corpse, which a 5th level party would likely encounter at some point (it's only a CR 4 or 5 dragon). While I provided a more extreme example, I’ve used desecrate/animate dead lots of times (on decent sized corpses), and each time it just became too powerful.</p><p></p><p> It should only take 15 minutes, since the <a href="http://www.d20srd.org/srd/magicOverview/arcaneSpells.htm#preparingWizardSpells" target="_blank">rules</a> say:</p><p><em>“If she wants to prepare all her spells, the process takes 1 hour. Preparing some smaller portion of her daily capacity takes a proportionally smaller amount of time, but always at least 15 minutes”</em></p><p></p><p>Correct. The symbol could not be forced on someone. However, a familiar or ally could easily trigger it (especially a symbol of persuasion) and the enemy would still be in the area effect.</p><p></p><p>Many DM’s consider a tattoo an object, but even if not, no big deal.</p><p></p><p> Good catch. Thanks. I typically instead do this with a wondrous item (like wings of flying).</p><p></p><p> My bad. I was actually talking about the <a href="http://www.d20srd.org/srd/prestigeClasses/archmage.htm" target="_blank">Archmage’s “Mastery of Shaping” </a> ability here</p><p></p><p>Summon monster takes a full round to cast (i.e. takes effect on the next round) and last considerably less time. Having used both often, I stand by the effectiveness of this item at medium levels.</p><p></p><p>I typically handle dropped items like any other improvised thrown weapon.</p><p></p><p>I suppose not, but that is the primary purpose of listing a price. The strand of prayer beads cost was simply an error that sometimes people try to take advantage of.</p><p></p><p>Correct. My second list was just some tips and tricks (which I thought people were asking for).</p></blockquote><p></p>
[QUOTE="mvincent, post: 2956217, member: 27034"] That applies to a targeted dispel, but not an area one (trust me, this one has been discussed at length before). (note: I’m assuming you’re just providing information on possible methods to nerf abuses, rather than initiating a rules debate on every item I listed) I was considering handling it that way also, but then you’d have to apply that reasoning to other uses of dispel (and other spells possibly), and it just seemed so contrary to D&D. The maximum cost is 500gp, which seems pretty cheap for its power, even for a low level character. Although a skeleton is preferable, a 20 HD zombie could actually be made out of a 10 HD corpse, which a 5th level party would likely encounter at some point (it's only a CR 4 or 5 dragon). While I provided a more extreme example, I’ve used desecrate/animate dead lots of times (on decent sized corpses), and each time it just became too powerful. It should only take 15 minutes, since the [URL=http://www.d20srd.org/srd/magicOverview/arcaneSpells.htm#preparingWizardSpells]rules[/URL] say: [I]“If she wants to prepare all her spells, the process takes 1 hour. Preparing some smaller portion of her daily capacity takes a proportionally smaller amount of time, but always at least 15 minutes”[/I] Correct. The symbol could not be forced on someone. However, a familiar or ally could easily trigger it (especially a symbol of persuasion) and the enemy would still be in the area effect. Many DM’s consider a tattoo an object, but even if not, no big deal. Good catch. Thanks. I typically instead do this with a wondrous item (like wings of flying). My bad. I was actually talking about the [URL=http://www.d20srd.org/srd/prestigeClasses/archmage.htm]Archmage’s “Mastery of Shaping” [/URL] ability here Summon monster takes a full round to cast (i.e. takes effect on the next round) and last considerably less time. Having used both often, I stand by the effectiveness of this item at medium levels. I typically handle dropped items like any other improvised thrown weapon. I suppose not, but that is the primary purpose of listing a price. The strand of prayer beads cost was simply an error that sometimes people try to take advantage of. Correct. My second list was just some tips and tricks (which I thought people were asking for). [/QUOTE]
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