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Known errata/errors in the XPH
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<blockquote data-quote="Urbanmech" data-source="post: 1478285" data-attributes="member: 122"><p>Found a couple more as I read through the powers.</p><p></p><p>On p. 104 Energy Wall lists a save a Reflex half or Fortitude half; see text. The text states that creatures do not get a save vs the Energy Wall if it is manafested on creatures.</p><p></p><p>On p. 105, Expansion's duration is listed as 1 minute/level, yet on p. 106 one of the augmentations is spend 2 additional power points to make the duration 1 minute per level rather than 1 round per level. </p><p></p><p>The wording of Id Insinuation (p. 112) could be more clear in the second paragraph. It reads, <em>As long as the manifester remains concentrating fully on this power, the subject is confused, making it unable to independently determine it will do.</em> The sentance should probably read, making it unable to independently determine <strong>what</strong> it would do.</p><p></p><p>Not sure if this should be errata or not but Energy Missile and Energy Stun both get +1d6 damage and +1 Save DC per power point used to augument them. This means that a 20th lv. Psion could, using Energy Missile, spend 20 power points and do 20d6 damage to up to five targets each having to make a save at DC 27+Int modifier. </p><p></p><p>That is all I've got for now, more to come I'm sure.</p></blockquote><p></p>
[QUOTE="Urbanmech, post: 1478285, member: 122"] Found a couple more as I read through the powers. On p. 104 Energy Wall lists a save a Reflex half or Fortitude half; see text. The text states that creatures do not get a save vs the Energy Wall if it is manafested on creatures. On p. 105, Expansion's duration is listed as 1 minute/level, yet on p. 106 one of the augmentations is spend 2 additional power points to make the duration 1 minute per level rather than 1 round per level. The wording of Id Insinuation (p. 112) could be more clear in the second paragraph. It reads, [I]As long as the manifester remains concentrating fully on this power, the subject is confused, making it unable to independently determine it will do.[/I] The sentance should probably read, making it unable to independently determine [B]what[/B] it would do. Not sure if this should be errata or not but Energy Missile and Energy Stun both get +1d6 damage and +1 Save DC per power point used to augument them. This means that a 20th lv. Psion could, using Energy Missile, spend 20 power points and do 20d6 damage to up to five targets each having to make a save at DC 27+Int modifier. That is all I've got for now, more to come I'm sure. [/QUOTE]
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