Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Kobayashi Maru: Should the fate of the character always be in the player's hands? POLL
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Snarf Zagyg" data-source="post: 8259531" data-attributes="member: 7023840"><p>Great question! Personally, I am more interested in the different ways that people <em>perceive the</em> <em>issue </em>and the way in which they <em>frame their responses to what they perceive the question to be</em>.</p><p></p><p>Take an example- imagine you are playing an old-school version of D&D, and the party encounters a "classic" Banshee with a save or death wail. A player rolls a 1 and dies. Did the player have no control over it?</p><p></p><p>Arguably, yes. But some might say that the players (the party) could have done a number of things prior to the encounter- they could have scouted the area better. Done research. They could have contingencies for Banshees (earplugs? silence spells?). </p><p></p><p>You can go round and round on the issue; it's like the young guy who says, "I was late for the job interview and lost the job." And the old grumpy guy says, "That was your fault." And the young guy says, "No, it wasn't. There was an accident and traffic." And the old grumpy guy says, "Well, if you really wanted it, you would have left a few hours earlier." Etc. Is either of them right? Are both of them wrong? It really depends on your perspective.</p><p></p><p>In framing this, I would say that <em>arguably </em>there might be situations beyond a player's control; sometimes, no matter how well you plan, no matter how "skilled" your play, no matter how imaginative you are, you're just unlucky. You can try and stack the odds in your favor, but sometimes you just get that 1 (or succession of 1s) and you're S to the O to the L. </p><p></p><p>For some people, that's exciting- that's why we have dice. Best laid plans and all that. For others, it's infuriating- that no matter what you do, you can still get the shaft.</p><p></p><p>I think that the way that people approach the question is actually more interesting that the final answer that they give. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8259531, member: 7023840"] Great question! Personally, I am more interested in the different ways that people [I]perceive the[/I] [I]issue [/I]and the way in which they [I]frame their responses to what they perceive the question to be[/I]. Take an example- imagine you are playing an old-school version of D&D, and the party encounters a "classic" Banshee with a save or death wail. A player rolls a 1 and dies. Did the player have no control over it? Arguably, yes. But some might say that the players (the party) could have done a number of things prior to the encounter- they could have scouted the area better. Done research. They could have contingencies for Banshees (earplugs? silence spells?). You can go round and round on the issue; it's like the young guy who says, "I was late for the job interview and lost the job." And the old grumpy guy says, "That was your fault." And the young guy says, "No, it wasn't. There was an accident and traffic." And the old grumpy guy says, "Well, if you really wanted it, you would have left a few hours earlier." Etc. Is either of them right? Are both of them wrong? It really depends on your perspective. In framing this, I would say that [I]arguably [/I]there might be situations beyond a player's control; sometimes, no matter how well you plan, no matter how "skilled" your play, no matter how imaginative you are, you're just unlucky. You can try and stack the odds in your favor, but sometimes you just get that 1 (or succession of 1s) and you're S to the O to the L. For some people, that's exciting- that's why we have dice. Best laid plans and all that. For others, it's infuriating- that no matter what you do, you can still get the shaft. I think that the way that people approach the question is actually more interesting that the final answer that they give. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Kobayashi Maru: Should the fate of the character always be in the player's hands? POLL
Top