Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Kobayashi Maru: Should the fate of the character always be in the player's hands? POLL
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 8259945" data-attributes="member: 29398"><p>The specific situation I DMed once that made me ask was this:</p><p></p><p>Party had entered a complex that, while there was various choice where to go nce inside, only had one way in or out. Going in they hit a glyph that did some big amount of damage but not enough to kill anyone; they then realized the glyph was permanent (reset after a few minutes) and not just a one-shot deal. Attempts to dispel it had no effect (if memory serves their odds weren't great but they did have a chance of getting it).</p><p></p><p>Party then proceed into the complex and get hammered. All their healers either die or run out of spells (well, except for the psyonically-charmed one who turned against the party and then - having been told the glyph's password - fled outside) and the remaining few characters are beat to ratcrap.</p><p></p><p>They try to leave, but the glyph is still there; only now the PCs all realize they're in bad enough shape that it'll kill any of them. So, they thought it over for a few minutes and then - in one of the most heroic things I've ever seen a character do - one of the PCs says "Hoist one for me, guys" and walks into the glyph, dying so the others could escape.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8259945, member: 29398"] The specific situation I DMed once that made me ask was this: Party had entered a complex that, while there was various choice where to go nce inside, only had one way in or out. Going in they hit a glyph that did some big amount of damage but not enough to kill anyone; they then realized the glyph was permanent (reset after a few minutes) and not just a one-shot deal. Attempts to dispel it had no effect (if memory serves their odds weren't great but they did have a chance of getting it). Party then proceed into the complex and get hammered. All their healers either die or run out of spells (well, except for the psyonically-charmed one who turned against the party and then - having been told the glyph's password - fled outside) and the remaining few characters are beat to ratcrap. They try to leave, but the glyph is still there; only now the PCs all realize they're in bad enough shape that it'll kill any of them. So, they thought it over for a few minutes and then - in one of the most heroic things I've ever seen a character do - one of the PCs says "Hoist one for me, guys" and walks into the glyph, dying so the others could escape. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Kobayashi Maru: Should the fate of the character always be in the player's hands? POLL
Top