Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kobold Adept4 - Balanced CR1?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kalendraf" data-source="post: 1926260" data-attributes="member: 3433"><p>The primary differences between a human and kobold are:</p><p></p><p>Human: Medium Size, Bonus Feat</p><p>Kobold: Small Size, -4 STR, +2 DEX, -2 CON, +1 Nat Armor</p><p></p><p>For a spellcaster, the STR penalty is not really a factor, nor is the size difference. In fact, since the spellcaster will likely not rely upon weapons to deal damage, the small size benefits (+1 AC, +1 attack) may provide an advantage and little disadvantage (small-size weapons). The remaining +2 Dex/-2 Con is mostly a wash. So it really boils down to wheather the human's bonus feat is better than the Kobold's +1 Nat armor. Given that a feat like dodge can provide a +1 AC bonus (albeit against a single target), that may even be a wash as well.</p><p></p><p>In play, I strongly suspect that a Kobold Adept 4 will perform quite similarly to a Human Adept 4. Hence, in terms of spellcasters, I would say that kobolds are approximately on par with humans as well as many other races.</p><p></p><p>In fact, I'd be rather interested to test this out to confirm it. Essentially, the 2 characters would look like this:</p><p></p><p>Kobold Adept 4:</p><p></p><p>STR 4, DEX 14, CON 9, INT 10, WIS 14, CHA 9</p><p></p><p>Feats: Improved Initiative, Toughness</p><p>Possessions: MW Light Crossbow, MW Morning Star, MW Studded Leather, MW Buckler</p><p>Note1: Adepts cast divine spells, so they suffer no chance of arcane spell failure. Note2: Though they have no armor proficiency, these particular choices confer no penalty.</p><p>Familiar: Toad (for +3 HP)</p><p></p><p>With this build, the Kobold has:</p><p></p><p>HP: 16</p><p>Initiative: +6</p><p>AC: 18 (+1 size, +2 DEX, +1 shield, +3 armor, +1 natural)</p><p>F/R/W: 0/3/6</p><p>Morningstar: +0 melee (1d6-3, x2) </p><p>Lt Crossbow: +5 ranged (1D6, 19-20/x2)</p><p>Spells-0: Cure Minor Wounds, Ghost Sound, Touch of Fatigue</p><p>Spells-1st: Burning Hands x2, Sleep</p><p>Spells-2nd: Scorching Ray</p><p></p><p>And the human version to compare against:</p><p></p><p>Human Adept 4:</p><p></p><p>STR 8, DEX 12, CON 11, INT 10, WIS 14, CHA 9</p><p></p><p>Feats: Improved Initiative, Toughness</p><p>Possessions: MW Light Crossbow, MW Morning Star, MW Studded Leather, MW Buckler</p><p>Familiar: Toad (for +3 HP)</p><p></p><p>With this build, the human has:</p><p></p><p>HP: 20</p><p>Initiative: +5</p><p>AC: 16 (+2 DEX, +1 shield, +3 armor)</p><p>F/R/W: 1/2/6</p><p>Morningstar: +2 melee (1d8-1, x2) </p><p>Lt Crossbow: +4 ranged (1D8, 19-20/x2)</p><p>Spells-0: Cure Minor Wounds, Ghost Sound, Touch of Fatigue</p><p>Spells-1st: Burning Hands x2, Sleep</p><p>Spells-2nd: Scorching Ray</p><p></p><p>From a casual inspection, the differences are the HP & weapon damage (both favoring the human, the AC (favoring the Kobold), and finally the saves also differ slightly (toss-up). Both of these Adepts are far more likely to use spellcasting than weapons in a combat, so the difference there is unlikely to factor into most situations.</p></blockquote><p></p>
[QUOTE="Kalendraf, post: 1926260, member: 3433"] The primary differences between a human and kobold are: Human: Medium Size, Bonus Feat Kobold: Small Size, -4 STR, +2 DEX, -2 CON, +1 Nat Armor For a spellcaster, the STR penalty is not really a factor, nor is the size difference. In fact, since the spellcaster will likely not rely upon weapons to deal damage, the small size benefits (+1 AC, +1 attack) may provide an advantage and little disadvantage (small-size weapons). The remaining +2 Dex/-2 Con is mostly a wash. So it really boils down to wheather the human's bonus feat is better than the Kobold's +1 Nat armor. Given that a feat like dodge can provide a +1 AC bonus (albeit against a single target), that may even be a wash as well. In play, I strongly suspect that a Kobold Adept 4 will perform quite similarly to a Human Adept 4. Hence, in terms of spellcasters, I would say that kobolds are approximately on par with humans as well as many other races. In fact, I'd be rather interested to test this out to confirm it. Essentially, the 2 characters would look like this: Kobold Adept 4: STR 4, DEX 14, CON 9, INT 10, WIS 14, CHA 9 Feats: Improved Initiative, Toughness Possessions: MW Light Crossbow, MW Morning Star, MW Studded Leather, MW Buckler Note1: Adepts cast divine spells, so they suffer no chance of arcane spell failure. Note2: Though they have no armor proficiency, these particular choices confer no penalty. Familiar: Toad (for +3 HP) With this build, the Kobold has: HP: 16 Initiative: +6 AC: 18 (+1 size, +2 DEX, +1 shield, +3 armor, +1 natural) F/R/W: 0/3/6 Morningstar: +0 melee (1d6-3, x2) Lt Crossbow: +5 ranged (1D6, 19-20/x2) Spells-0: Cure Minor Wounds, Ghost Sound, Touch of Fatigue Spells-1st: Burning Hands x2, Sleep Spells-2nd: Scorching Ray And the human version to compare against: Human Adept 4: STR 8, DEX 12, CON 11, INT 10, WIS 14, CHA 9 Feats: Improved Initiative, Toughness Possessions: MW Light Crossbow, MW Morning Star, MW Studded Leather, MW Buckler Familiar: Toad (for +3 HP) With this build, the human has: HP: 20 Initiative: +5 AC: 16 (+2 DEX, +1 shield, +3 armor) F/R/W: 1/2/6 Morningstar: +2 melee (1d8-1, x2) Lt Crossbow: +4 ranged (1D8, 19-20/x2) Spells-0: Cure Minor Wounds, Ghost Sound, Touch of Fatigue Spells-1st: Burning Hands x2, Sleep Spells-2nd: Scorching Ray From a casual inspection, the differences are the HP & weapon damage (both favoring the human, the AC (favoring the Kobold), and finally the saves also differ slightly (toss-up). Both of these Adepts are far more likely to use spellcasting than weapons in a combat, so the difference there is unlikely to factor into most situations. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kobold Adept4 - Balanced CR1?
Top