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Kobold Kantrips, Blood Feats and other small lizard Usefulness
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<blockquote data-quote="Ferret" data-source="post: 442517" data-attributes="member: 4052"><p>Naerl's Wailing Shriek </p><p>Transmutation/Evocation (Sonic) </p><p>Level: Wiz/Sor??</p><p>Components: V</p><p>Casting Time: 2 action</p><p>Target: Self</p><p>Duration: Special</p><p>Saving Throw: Yes</p><p>Spell Resistance: No</p><p></p><p>By casting Naerl’s Wailing Shriek he or she transforms their vocal cords and lungs to inhale a large amount of air then the caster screams, and does 1d6 per round, and lasts for how ever long the person can hold their breath plus their caster lvl. The save vs. Deafness goes up by 1 every round ever one in a 25 ft. + 5 ft./2 levels circle must make a Fortitude check or be deafened. The caster must scream immediately and cannot use this to hold breath to go under water. The caster cannot die of air loss; the worst that can happen is for them to be knocked unconscious.</p><p></p><p>Wee I like this one.</p></blockquote><p></p>
[QUOTE="Ferret, post: 442517, member: 4052"] Naerl's Wailing Shriek Transmutation/Evocation (Sonic) Level: Wiz/Sor?? Components: V Casting Time: 2 action Target: Self Duration: Special Saving Throw: Yes Spell Resistance: No By casting Naerl’s Wailing Shriek he or she transforms their vocal cords and lungs to inhale a large amount of air then the caster screams, and does 1d6 per round, and lasts for how ever long the person can hold their breath plus their caster lvl. The save vs. Deafness goes up by 1 every round ever one in a 25 ft. + 5 ft./2 levels circle must make a Fortitude check or be deafened. The caster must scream immediately and cannot use this to hold breath to go under water. The caster cannot die of air loss; the worst that can happen is for them to be knocked unconscious. Wee I like this one. [/QUOTE]
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Community
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Kobold Kantrips, Blood Feats and other small lizard Usefulness
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