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Kobold Love ?
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<blockquote data-quote="LightPhoenix" data-source="post: 5190465" data-attributes="member: 115"><p>A couple of people hit it spot on:</p><p></p><p>1) Shifty as an at-will is too powerful (though I don't think it's completely off the charts);</p><p>2) Shifty as an at-will doesn't hold with keeping racial powers encounter powers, and;</p><p>3) Shifty as an encounter power is too weak compared to other racial abilities.</p><p></p><p>Shifty is always going to be a great ability for ranged attackers, because Kobolds are <em>supposed</em> to be mobile. I don't really see that aspect of the ability as a problem.</p><p></p><p>There are a couple of ways to deal with Shifty:</p><p></p><p>1) Shifty allows you to shift X squares as an encounter minor. It doesn't really sync up with kobolds as enemies. Of course, it doesn't <em>need</em> to - PCs and NPCs are different.</p><p></p><p>2) Shifty allows you to shift one square as an at-will minor, with the caveat you can only use it once per round. This is perhaps the most elegant solution, while keeping it a power and keeping the flavor of the ability. It's also a bit of a kludge.</p><p></p><p>3) Don't alter it at all. Kobolds get some pretty shoddy class abilities - +2 trap defense is highly situational. Con/Dex is a pretty poor ability combination*; no classes use them as primary/secondary except Assassin, and none use them as secondary/secondary except Fighter and Summoner Wizard. Small size limits weapon use, so Kobold Fighters are weaker. Stealth/Thievery is a decent skill combination, but no more so than Acrobatics/Thievery that Halflings get. It may not be as overpowered as it first appears.</p><p></p><p>The "Kobolds are evil" argument for why WotC won't publish them has one important fallacy - Gnolls were written up in Dragon. Shifty could be dealt with mechanically if it is a problem. My guess is that they don't want Kobolds stepping on the Dragonborns' toes.</p><p></p><p>* I did not do an exhaustive class breakdown; I just looked at the Compendium. Not guaranteed to be 100% correct. Posters experiencing analyses lasting greater than four hours should see a doctor. Results may vary.</p></blockquote><p></p>
[QUOTE="LightPhoenix, post: 5190465, member: 115"] A couple of people hit it spot on: 1) Shifty as an at-will is too powerful (though I don't think it's completely off the charts); 2) Shifty as an at-will doesn't hold with keeping racial powers encounter powers, and; 3) Shifty as an encounter power is too weak compared to other racial abilities. Shifty is always going to be a great ability for ranged attackers, because Kobolds are [I]supposed[/I] to be mobile. I don't really see that aspect of the ability as a problem. There are a couple of ways to deal with Shifty: 1) Shifty allows you to shift X squares as an encounter minor. It doesn't really sync up with kobolds as enemies. Of course, it doesn't [I]need[/I] to - PCs and NPCs are different. 2) Shifty allows you to shift one square as an at-will minor, with the caveat you can only use it once per round. This is perhaps the most elegant solution, while keeping it a power and keeping the flavor of the ability. It's also a bit of a kludge. 3) Don't alter it at all. Kobolds get some pretty shoddy class abilities - +2 trap defense is highly situational. Con/Dex is a pretty poor ability combination*; no classes use them as primary/secondary except Assassin, and none use them as secondary/secondary except Fighter and Summoner Wizard. Small size limits weapon use, so Kobold Fighters are weaker. Stealth/Thievery is a decent skill combination, but no more so than Acrobatics/Thievery that Halflings get. It may not be as overpowered as it first appears. The "Kobolds are evil" argument for why WotC won't publish them has one important fallacy - Gnolls were written up in Dragon. Shifty could be dealt with mechanically if it is a problem. My guess is that they don't want Kobolds stepping on the Dragonborns' toes. * I did not do an exhaustive class breakdown; I just looked at the Compendium. Not guaranteed to be 100% correct. Posters experiencing analyses lasting greater than four hours should see a doctor. Results may vary. [/QUOTE]
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