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Kobold Press (and are they the new Paizo?)
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<blockquote data-quote="MNblockhead" data-source="post: 8138779" data-attributes="member: 6796661"><p>I'm a big fan of FGG. The physical quality of their books is top notch. They've created some great, iconic setting books. What they are doing with the Lost Lands setting on World Anvil is something I've been waiting for for years. But . . .</p><p></p><p>They tend to rush things to meet Kickstarter publishing goals and need to do a MUCH better job with copy editing. In particular, and most annoyingly, are the large number of mistakes in their maps.</p><p></p><p>Kobold Press's content quality control is impressive. On par with WotC's. I've never felt anything I've bought from Kobold Press was shoddy or rushed. I remember an interview of Wolfgang Bauer on Dragon Talk. He brought his copy editor with him. I was rather surprised that he would put his copy editor in the spotlight, versus, say a visual artist or a member of KB's creative writing team. But I think it really speaks to his focus on quality, not just on the art and printed material, but on the content itself.</p><p></p><p>So many TTRPG materials are poorly edited. They'll spend all this effort and investment on great art and premium printing, only to spoil it with typos, stat block mistakes, and misnumbered and poorly laid out maps.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8138779, member: 6796661"] I'm a big fan of FGG. The physical quality of their books is top notch. They've created some great, iconic setting books. What they are doing with the Lost Lands setting on World Anvil is something I've been waiting for for years. But . . . They tend to rush things to meet Kickstarter publishing goals and need to do a MUCH better job with copy editing. In particular, and most annoyingly, are the large number of mistakes in their maps. Kobold Press's content quality control is impressive. On par with WotC's. I've never felt anything I've bought from Kobold Press was shoddy or rushed. I remember an interview of Wolfgang Bauer on Dragon Talk. He brought his copy editor with him. I was rather surprised that he would put his copy editor in the spotlight, versus, say a visual artist or a member of KB's creative writing team. But I think it really speaks to his focus on quality, not just on the art and printed material, but on the content itself. So many TTRPG materials are poorly edited. They'll spend all this effort and investment on great art and premium printing, only to spoil it with typos, stat block mistakes, and misnumbered and poorly laid out maps. [/QUOTE]
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