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<blockquote data-quote="GMforPowergamers" data-source="post: 8977696" data-attributes="member: 67338"><p>really? I have to go back I could of sworse it said to go with the new one... but you may be right </p><p></p><p>no one race cahnge... not a new game...</p><p>concept of race (even the word race) alone might not... concept of backgrounrd and the background feature by itself being turned into a feat may not... heck the race/background togather but alone I would problably say you can suint and make it through.</p><p></p><p>the idea that all cassters are prep casters on it's own is most likely bigger of a stand alone change (and god I hope warlock doesn't get this treatment) but even it, stand alone maybe not.</p><p></p><p>changeing actions from "use a bonus action to free with an attack" for two weapon fighting with light weapons in and of it self is somewhere between the spell casting and the race/background more important then the least but less then the most. </p><p></p><p></p><p>changing a bunch of spells (depending on number of them it ends up changing) could fall not only into anywhere on that spectrum if it is 1 or 2 it would be less then either race/background let alone both, if it ends up being a dozen or more it might alone be more then the caster prep thing... but stand alone enough spell changes would feel like a new game to some</p><p></p><p></p><p>adding conditions would not... ever even if we added 10. It may be annoying depending on how it interacted but adding wont make it feel like a new game... changing WILL, and we have seen a few of those (exhaustion being the biggest) </p><p></p><p></p><p>changing the order/level you get somethngs (like rogue) in classes is pushing the limit but I doubt if they reprinted the 2014 class race feats spells stats BUT had the new unified progrsion of subclass you would get less pushback... but not none, that alrready makes issues for back compatability.</p><p></p><p></p><p>changing MECHANICs of a class (like bard and cleric to a lesser extent) is much bigger then race/background and can be bigger then almost anything here... depending I would say the cleric is pushing it but alone isn't (where the rogue is probably fine) but the bard with new inspiration mechanic feels like a whole new class... so alone this would be a maybe</p><p></p><p></p><p></p><p>rewriting every feat in the PHB+ alone is up there with rewriting every spell... it's pretty clear a new version, a new game... but if it was the ONLY change maybe you could argue errata.</p><p></p><p></p><p>now some of these changes are small and in and of themselves are not 'making it a new game' some are big and are boarder line themselves (and some we don't know how big they will be is it 10 spells being rewritten or 40?) but you add them all togather and you get 1e/2e and 3e/3.5</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8977696, member: 67338"] really? I have to go back I could of sworse it said to go with the new one... but you may be right no one race cahnge... not a new game... concept of race (even the word race) alone might not... concept of backgrounrd and the background feature by itself being turned into a feat may not... heck the race/background togather but alone I would problably say you can suint and make it through. the idea that all cassters are prep casters on it's own is most likely bigger of a stand alone change (and god I hope warlock doesn't get this treatment) but even it, stand alone maybe not. changeing actions from "use a bonus action to free with an attack" for two weapon fighting with light weapons in and of it self is somewhere between the spell casting and the race/background more important then the least but less then the most. changing a bunch of spells (depending on number of them it ends up changing) could fall not only into anywhere on that spectrum if it is 1 or 2 it would be less then either race/background let alone both, if it ends up being a dozen or more it might alone be more then the caster prep thing... but stand alone enough spell changes would feel like a new game to some adding conditions would not... ever even if we added 10. It may be annoying depending on how it interacted but adding wont make it feel like a new game... changing WILL, and we have seen a few of those (exhaustion being the biggest) changing the order/level you get somethngs (like rogue) in classes is pushing the limit but I doubt if they reprinted the 2014 class race feats spells stats BUT had the new unified progrsion of subclass you would get less pushback... but not none, that alrready makes issues for back compatability. changing MECHANICs of a class (like bard and cleric to a lesser extent) is much bigger then race/background and can be bigger then almost anything here... depending I would say the cleric is pushing it but alone isn't (where the rogue is probably fine) but the bard with new inspiration mechanic feels like a whole new class... so alone this would be a maybe rewriting every feat in the PHB+ alone is up there with rewriting every spell... it's pretty clear a new version, a new game... but if it was the ONLY change maybe you could argue errata. now some of these changes are small and in and of themselves are not 'making it a new game' some are big and are boarder line themselves (and some we don't know how big they will be is it 10 spells being rewritten or 40?) but you add them all togather and you get 1e/2e and 3e/3.5 [/QUOTE]
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