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Kobold Press Going Down a Dark Road
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<blockquote data-quote="EzekielRaiden" data-source="post: 8977757" data-attributes="member: 6790260"><p>Yeah, I take a stance similar to what I do with video games. I expect the initial launch to be...shall we say, <em>fraught.</em> I usually don't buy things immediately on release unless they are at a meaningful discount or I'm already deeply invested. E.g., I play FFXIV, I'm gonna get each expansion as it comes out, knowing it will have some bumpy spots at first, because I already know I'm going to get a quality experience overall. With something like Cyberpunk? I stayed far away until it got updated.</p><p></p><p>This is part of the advantage of a <em>real</em> public play*<em><em>test</em>*</em> as opposed to the fake publicity stunts that masquerade as public playtests. You get a feel for what the product will be, and the creators get the ability to make use of all those player eyes and ears to catch issues they would have overlooked. That's the ideal for Early Access as well, though often that just becomes "be a beta tester and pay money for the privilege" (hence why I usually don't do early access either!)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8977757, member: 6790260"] Yeah, I take a stance similar to what I do with video games. I expect the initial launch to be...shall we say, [I]fraught.[/I] I usually don't buy things immediately on release unless they are at a meaningful discount or I'm already deeply invested. E.g., I play FFXIV, I'm gonna get each expansion as it comes out, knowing it will have some bumpy spots at first, because I already know I'm going to get a quality experience overall. With something like Cyberpunk? I stayed far away until it got updated. This is part of the advantage of a [I]real[/I] public play*[I][I]test[/I]*[/I] as opposed to the fake publicity stunts that masquerade as public playtests. You get a feel for what the product will be, and the creators get the ability to make use of all those player eyes and ears to catch issues they would have overlooked. That's the ideal for Early Access as well, though often that just becomes "be a beta tester and pay money for the privilege" (hence why I usually don't do early access either!) [/QUOTE]
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