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Kobold Press Going Down a Dark Road
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<blockquote data-quote="Imaro" data-source="post: 8978649" data-attributes="member: 48965"><p>Why? Why would it have been best for their pocketbooks? I don't think this move benefitted their game or their business... at least according to those who claim WotC and the 3pp are in a symbiotic relationship where one feeds the other. So I'm failing to see this as a Business benefit at the expense of the game... more like it was just a bad decision all around.</p><p></p><p></p><p></p><p>There's those 2 words again... not necessarily... So it could be or it could not be. Also ultimately you seem to be claiming business oriented decisions must be short-term decisions... That's just blatantly false. The growth and health of your business long-term is dependant upon making good business decisions.</p><p></p><p></p><p></p><p>Yep and here's the problem... What we've seen is bad business decisions lead to a company going out of business... thus there is no best for the game because the game is gone. Like I said earlier I think you are equating good business decisions with good short-term decisions and they aren't equivalent.</p><p></p><p>The only specific you've really given is the OGL fiasco which no one is arguing was a good thing for the game...or the business so that went hand in hand. But to touch on an earlier point of contention... Vaguely stating what's good for the game isn't always what's good for business in relationship to the release of psionics mechanics that would please a small fraction of the player base had no grounding or basis in anything. It's totally un-suported conjecture and that's the problem with the arm-chair quarterbacking of decisions we have no insight into, especially if the company and game are in fact doing great.</p></blockquote><p></p>
[QUOTE="Imaro, post: 8978649, member: 48965"] Why? Why would it have been best for their pocketbooks? I don't think this move benefitted their game or their business... at least according to those who claim WotC and the 3pp are in a symbiotic relationship where one feeds the other. So I'm failing to see this as a Business benefit at the expense of the game... more like it was just a bad decision all around. There's those 2 words again... not necessarily... So it could be or it could not be. Also ultimately you seem to be claiming business oriented decisions must be short-term decisions... That's just blatantly false. The growth and health of your business long-term is dependant upon making good business decisions. Yep and here's the problem... What we've seen is bad business decisions lead to a company going out of business... thus there is no best for the game because the game is gone. Like I said earlier I think you are equating good business decisions with good short-term decisions and they aren't equivalent. The only specific you've really given is the OGL fiasco which no one is arguing was a good thing for the game...or the business so that went hand in hand. But to touch on an earlier point of contention... Vaguely stating what's good for the game isn't always what's good for business in relationship to the release of psionics mechanics that would please a small fraction of the player base had no grounding or basis in anything. It's totally un-suported conjecture and that's the problem with the arm-chair quarterbacking of decisions we have no insight into, especially if the company and game are in fact doing great. [/QUOTE]
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