Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Kobold Press Going Down a Dark Road
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Snarf Zagyg" data-source="post: 8982335" data-attributes="member: 7023840"><p>Thank you, and you as well.</p><p></p><p>That said, I'm going to respond in a few ways. The first is by noting something that you haven't really grappled with- <em>time</em>. Regardless of the amount of disposable income you might have, it's practically a truism that, until retirement, must people have declining available <em>time</em> after they are young adults. Little things like "work," and "family," and "oh my god I have to do something about the plumbing before my house floats away," tend to interfere. And this is compounded by the social nature of the game- you're not just dealing with your middle aged schedule, but multiple middle aged schedules. Put another way, the amount of <em>time</em> that I had to play in my teens and early adulthood (junior high, high school, college, graduate school and post-college working) dwarf the amount of time I have to play now. </p><p></p><p>Next, while you have done a great job of <em>generally</em> supporting the idea that older people have more money than young people (which I personally call the "olds rule, young whippersnappers drool" law) that doesn't really apply to most cases. I can't speak for you, but I managed to get hold of a LOT more playing materials in my youth than I do today. Sure, I can <em>afford</em> more, I guess. Mortgages don't need to be paid, right? But back then, I didn't have to worry about paying for my food, shelter, and so on- it was all discretionary. Yes, I understand that I was privileged, but this is true for a lot of kids- basic needs are being met, so their money is for the things they want, not the things that they need. Not to mention studies of teen income don't take into account other "wealth transfers," like gifts- "Sure, Timmy, we'll get you some D&D stuff for your birthday."</p><p></p><p>Finally, I will point out that I deal a lot with high school kids. And while they don't all come from the same socio-economic backgrounds, I am constantly amazed at what they <em>can</em> afford with their income. Based on your surveys, none of them would have phones. Or cars. Or videogames. Or go out to eat. Or, for that matter, none of them would go to the movies- and yet, if it wasn't for the teens that go there to "hang out," (ahem), our local movie theater would have gone out of business. </p><p></p><p>Again, I appreciate what you're saying- I want stuff that's made for me, too! But the last time D&D was truly marketed for an adult audience was, well, the 70s. I think there's a section in <em>Game Wizards</em> when it's disclosed that TSR learned that a year or so after the Egbert incident, the majority of their sales were to the youth demographic. And it's been like that ever since. If anything, we've been fortunate that a lot of D&D products haven't been catering too extensively to that market, although they have been leaning pretty heavily into the PG-13/PG direction for a while. </p><p></p><p>IMO, YMMV, etc.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8982335, member: 7023840"] Thank you, and you as well. That said, I'm going to respond in a few ways. The first is by noting something that you haven't really grappled with- [I]time[/I]. Regardless of the amount of disposable income you might have, it's practically a truism that, until retirement, must people have declining available [I]time[/I] after they are young adults. Little things like "work," and "family," and "oh my god I have to do something about the plumbing before my house floats away," tend to interfere. And this is compounded by the social nature of the game- you're not just dealing with your middle aged schedule, but multiple middle aged schedules. Put another way, the amount of [I]time[/I] that I had to play in my teens and early adulthood (junior high, high school, college, graduate school and post-college working) dwarf the amount of time I have to play now. Next, while you have done a great job of [I]generally[/I] supporting the idea that older people have more money than young people (which I personally call the "olds rule, young whippersnappers drool" law) that doesn't really apply to most cases. I can't speak for you, but I managed to get hold of a LOT more playing materials in my youth than I do today. Sure, I can [I]afford[/I] more, I guess. Mortgages don't need to be paid, right? But back then, I didn't have to worry about paying for my food, shelter, and so on- it was all discretionary. Yes, I understand that I was privileged, but this is true for a lot of kids- basic needs are being met, so their money is for the things they want, not the things that they need. Not to mention studies of teen income don't take into account other "wealth transfers," like gifts- "Sure, Timmy, we'll get you some D&D stuff for your birthday." Finally, I will point out that I deal a lot with high school kids. And while they don't all come from the same socio-economic backgrounds, I am constantly amazed at what they [I]can[/I] afford with their income. Based on your surveys, none of them would have phones. Or cars. Or videogames. Or go out to eat. Or, for that matter, none of them would go to the movies- and yet, if it wasn't for the teens that go there to "hang out," (ahem), our local movie theater would have gone out of business. Again, I appreciate what you're saying- I want stuff that's made for me, too! But the last time D&D was truly marketed for an adult audience was, well, the 70s. I think there's a section in [I]Game Wizards[/I] when it's disclosed that TSR learned that a year or so after the Egbert incident, the majority of their sales were to the youth demographic. And it's been like that ever since. If anything, we've been fortunate that a lot of D&D products haven't been catering too extensively to that market, although they have been leaning pretty heavily into the PG-13/PG direction for a while. IMO, YMMV, etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Kobold Press Going Down a Dark Road
Top