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Kobold That Walks, Round Two!
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<blockquote data-quote="javcs" data-source="post: 3219486" data-attributes="member: 43677"><p>Kobold Ur-Priest! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>On a more serious note.</p><p></p><p>You might want to include a warmage or two if they're mercenary 'bolds.</p><p></p><p>Don't just use warrior, use alternatives, like fighter, barbarian (now there's an amusing possibility, charging, power attacking and leap attacking, raging kobold barbarians), and hexblade. Even if the kobold hexblades don't have good save DCs on their curses, with enough of them, the PC's will fail a save or two.</p><p></p><p>Kobold ninjas.</p><p></p><p>Spellthieves ... that could get fun - "WTF? That kobold just stole my spells!"</p><p></p><p>Warlocks - a free +2 to attack rolls with their blasts, and can get loads of battlefield control with the right invocations. Or just baleful utterance the PC's gear for a while.</p><p></p><p>Give the kobolds some low Int giant friends. (Hulking Hurler anybody?)</p><p></p><p>Have the kobolds in the employ of a dragon (tribe). Then you get half-dragon kobolds and blanket the party in breath weapons.</p><p></p><p>Traps. Lots of traps.</p></blockquote><p></p>
[QUOTE="javcs, post: 3219486, member: 43677"] Kobold Ur-Priest! ;) On a more serious note. You might want to include a warmage or two if they're mercenary 'bolds. Don't just use warrior, use alternatives, like fighter, barbarian (now there's an amusing possibility, charging, power attacking and leap attacking, raging kobold barbarians), and hexblade. Even if the kobold hexblades don't have good save DCs on their curses, with enough of them, the PC's will fail a save or two. Kobold ninjas. Spellthieves ... that could get fun - "WTF? That kobold just stole my spells!" Warlocks - a free +2 to attack rolls with their blasts, and can get loads of battlefield control with the right invocations. Or just baleful utterance the PC's gear for a while. Give the kobolds some low Int giant friends. (Hulking Hurler anybody?) Have the kobolds in the employ of a dragon (tribe). Then you get half-dragon kobolds and blanket the party in breath weapons. Traps. Lots of traps. [/QUOTE]
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Kobold That Walks, Round Two!
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