Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kobolds Are Supposed To Be Pathetic Combatants
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mort" data-source="post: 5932209" data-attributes="member: 762"><p>Depends, in a grim and gritty game yes. In D&D where you have decent HP (even at first level) and where there's a cleric doing everything he can to make sure you don't go down? maybe not.</p><p></p><p>If you like grim and gritty - limit the healing magic and there you go.</p><p></p><p>Regardless though, you're stating the situation completely wrong. there were 6 kobolds (and about 4 rats at the time) and the party had 4 people, I never said the slayer was surrounded on every side by kobolds.</p><p></p><p></p><p></p><p>It's not "for some reason," it's that HPs are an abstract construct and the Slayer theme plays with that more than some others. It's a minor benefit that can KO a minor (as in really minor) monster or cause annoyance to a larger one.</p><p></p><p>Not everyone is comfortable with that - and I think the designers of 5e realize this which is why this is in the form of an add on theme. Don't like it? Don't use it!</p><p></p><p></p><p></p><p>After having fought 6 kobolds and a bunch of 1 HP rats, 2 characters nearly died - that's dangerous. It was dangerous enough that when they saw 30 kobolds the group did not even think for a moment that they had any chance at all (and they didn't, it would have been a TPK 99.9% of the time). </p><p></p><p></p><p></p><p>As i just stated above, yes, yes they are. But aside from that, short of rats these are the weakest monsters you can get (at least in their "basic" form), there is nothing wrong with them being cannon fodder. </p><p></p><p></p><p></p><p>Not true, automatic damage works on minions just fine. I believe the 4e 1st level fighter has an identical power btw (reaping strike I believe) - and yes I liked that one too.</p><p></p><p></p><p></p><p></p><p>It's quite obvious you like your D&D a bit less abstract, that's fine, and it looks like it will be supported, but it is far from "the one true way."</p><p></p><p></p><p></p><p></p><p></p><p>It's not a unique ability, anyone can take the theme if they want. And wizards can do it too, in the form of magic missle.</p><p></p><p>It's the same concept as the rogue's take 10 ability - the slayer is so focused on damage that they always do at least some - not enough to kill in one blow (unless the monster is truly weak), but some. If you are completely uncomfortable with this abstract concept you have 2 choices 1) don't allow the slayer theme or anything like it (a perfectly valid choice) or 2) treat it as a necrotic aura, a gift from the god of death, if you will, and problem solved.</p><p></p><p></p><p></p><p></p><p>Only the mook kobolds have 2 HPs and frankly - they don't have a chance, not one on one, that's the whole point!</p><p></p><p></p><p></p><p>Ear, other ear, nose, poke in the eye, wear it down - it's an endless descriptive list really. </p><p></p><p>But the real point is you are focusing way too much on hit vs. miss. This is more an ongoing damage effect (and not even a particularly large one). But again, if you don't like it, don't use it.</p></blockquote><p></p>
[QUOTE="Mort, post: 5932209, member: 762"] Depends, in a grim and gritty game yes. In D&D where you have decent HP (even at first level) and where there's a cleric doing everything he can to make sure you don't go down? maybe not. If you like grim and gritty - limit the healing magic and there you go. Regardless though, you're stating the situation completely wrong. there were 6 kobolds (and about 4 rats at the time) and the party had 4 people, I never said the slayer was surrounded on every side by kobolds. It's not "for some reason," it's that HPs are an abstract construct and the Slayer theme plays with that more than some others. It's a minor benefit that can KO a minor (as in really minor) monster or cause annoyance to a larger one. Not everyone is comfortable with that - and I think the designers of 5e realize this which is why this is in the form of an add on theme. Don't like it? Don't use it! After having fought 6 kobolds and a bunch of 1 HP rats, 2 characters nearly died - that's dangerous. It was dangerous enough that when they saw 30 kobolds the group did not even think for a moment that they had any chance at all (and they didn't, it would have been a TPK 99.9% of the time). As i just stated above, yes, yes they are. But aside from that, short of rats these are the weakest monsters you can get (at least in their "basic" form), there is nothing wrong with them being cannon fodder. Not true, automatic damage works on minions just fine. I believe the 4e 1st level fighter has an identical power btw (reaping strike I believe) - and yes I liked that one too. It's quite obvious you like your D&D a bit less abstract, that's fine, and it looks like it will be supported, but it is far from "the one true way." It's not a unique ability, anyone can take the theme if they want. And wizards can do it too, in the form of magic missle. It's the same concept as the rogue's take 10 ability - the slayer is so focused on damage that they always do at least some - not enough to kill in one blow (unless the monster is truly weak), but some. If you are completely uncomfortable with this abstract concept you have 2 choices 1) don't allow the slayer theme or anything like it (a perfectly valid choice) or 2) treat it as a necrotic aura, a gift from the god of death, if you will, and problem solved. Only the mook kobolds have 2 HPs and frankly - they don't have a chance, not one on one, that's the whole point! Ear, other ear, nose, poke in the eye, wear it down - it's an endless descriptive list really. But the real point is you are focusing way too much on hit vs. miss. This is more an ongoing damage effect (and not even a particularly large one). But again, if you don't like it, don't use it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kobolds Are Supposed To Be Pathetic Combatants
Top