Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kobolds Are Supposed To Be Pathetic Combatants
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tovec" data-source="post: 5932775" data-attributes="member: 95493"><p>I can't believe I am agreeing with you of all people but: THIS.</p><p></p><p>Again, if the kobold had 1/3 or 1/4 a PC's starting HP then I wouldn't have this issue at all. But if they have 2 HP and the party has 20 then they have too few. They aren't rats, they are humanoids afterall.</p><p></p><p>@<a href="http://www.enworld.org/forum/members/the-jester.html" target="_blank"><span style="color: #C35817">the Jester</span></a> this is what I am saying. I'm not being absolute here. I am saying that even the basics of the math don't make sense.</p><p>@<a href="http://www.enworld.org/forum/members/kamikaze-midget.html" target="_blank"><span style="color: #4CC417">Kamikaze Midget</span></a> ... <strong>"Kobolds Are Supposed To Be Pathetic Combatants"</strong> okay I just object to HOW pathetic.</p><p></p><p></p><p>See above. 3e raised the HP, 4e raised them more. The problem is that only in 5e are we dealing with PCs at 3e and 4e level HP when the kobolds have 1d4 level.</p><p></p><p>Which is why I said the minions had 1HP and the non-minions had 27. The level 1 SKIRMISHER kobold had 27 HP. The level 2 dragonshield (which I didn't post about) had 36.</p><p></p><p>A. I do keep saying on a miss, because the slayer is the only one who hits a miss. No other players hit on a miss. The wizard does damage with a spell on a miss, but that is an area effect - WHICH HAS AN EXPLANATION. Even magic missile doesn't deal damage on a miss.</p><p>B. Are you seriously saying all first level PCs should be Green Arrow accurate? He is basically a meta-human in DC terms given his accuracy. This would be a less important thing LATER but at first level it is just too strong. Even if we were talking that the fighter did 1 HP on a miss per level that would make more sense then them miraculously dealing 3 damage every single time ... on a miss.</p><p></p><p>As long as one is founded in reality and one isn't I don't have a problem with the words.</p><p>I do have a problem when the explanations are set in both being magic but one being a "martial" power source.</p><p></p><p>Also, if it is a "mythic" feat then I certainly don't expect them to do it over and over and over, every time they miss an opponent. Even robin hood (or green arrow) misses every once in a while. With this ability the slayer never can.</p><p></p><p>But we aren't talking about potential or future strength. The fighter can conceivably increase his STR (though not too far in 5e) and will likely get new tricks to hit more accurately and for more damage later on. Considering those will be his real talent later I think the discussion should really deal only with the basic level ability at first level.</p><p></p><p>I haven't seen reasons, let alone good ones, for this particular class feature. I have the explanation only, but no reasoning for the explanation. As they do well to explain any number of other aspects I would appreciate them putting some effort into explaining something that makes no sense given the outlined structure put forth by Mearls about how HP work in 5e.</p><p></p><p> And I don't. Clearly it is a matter of opinion then and not fact.</p><p></p><p>When I see scores that show that no PCs die (unless something went terribly wrong) when killing droves of kobolds, goblins and ogres then I see a problem. I report that problem to WotC and to you. It <em>may </em>be a matter of preference that some people dislike PCs dying at first level or enjoy having more HP than kobolds and the rest. However what I see is a matter of balance, threat and difficulty. When the kobolds don't seem to have a chance of ever defeating the party or when I see that the party can kill them on min rolls (or no rolls) then I see a problem. You can tell me that you LIKE it that way and that is fine. You can't tell me that it isn't a problem for those who DON'T. I am clearly not alone in thinking that the kobolds are TOO WEAK if KM thought a thread was necessary to clarify his feelings on the subject.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5932775, member: 95493"] I can't believe I am agreeing with you of all people but: THIS. Again, if the kobold had 1/3 or 1/4 a PC's starting HP then I wouldn't have this issue at all. But if they have 2 HP and the party has 20 then they have too few. They aren't rats, they are humanoids afterall. @[URL="http://www.enworld.org/forum/members/the-jester.html"][COLOR=#C35817]the Jester[/COLOR][/URL] this is what I am saying. I'm not being absolute here. I am saying that even the basics of the math don't make sense. @[URL="http://www.enworld.org/forum/members/kamikaze-midget.html"][COLOR=#4CC417]Kamikaze Midget[/COLOR][/URL] ... [B]"Kobolds Are Supposed To Be Pathetic Combatants"[/B] okay I just object to HOW pathetic. See above. 3e raised the HP, 4e raised them more. The problem is that only in 5e are we dealing with PCs at 3e and 4e level HP when the kobolds have 1d4 level. Which is why I said the minions had 1HP and the non-minions had 27. The level 1 SKIRMISHER kobold had 27 HP. The level 2 dragonshield (which I didn't post about) had 36. A. I do keep saying on a miss, because the slayer is the only one who hits a miss. No other players hit on a miss. The wizard does damage with a spell on a miss, but that is an area effect - WHICH HAS AN EXPLANATION. Even magic missile doesn't deal damage on a miss. B. Are you seriously saying all first level PCs should be Green Arrow accurate? He is basically a meta-human in DC terms given his accuracy. This would be a less important thing LATER but at first level it is just too strong. Even if we were talking that the fighter did 1 HP on a miss per level that would make more sense then them miraculously dealing 3 damage every single time ... on a miss. As long as one is founded in reality and one isn't I don't have a problem with the words. I do have a problem when the explanations are set in both being magic but one being a "martial" power source. Also, if it is a "mythic" feat then I certainly don't expect them to do it over and over and over, every time they miss an opponent. Even robin hood (or green arrow) misses every once in a while. With this ability the slayer never can. But we aren't talking about potential or future strength. The fighter can conceivably increase his STR (though not too far in 5e) and will likely get new tricks to hit more accurately and for more damage later on. Considering those will be his real talent later I think the discussion should really deal only with the basic level ability at first level. I haven't seen reasons, let alone good ones, for this particular class feature. I have the explanation only, but no reasoning for the explanation. As they do well to explain any number of other aspects I would appreciate them putting some effort into explaining something that makes no sense given the outlined structure put forth by Mearls about how HP work in 5e. And I don't. Clearly it is a matter of opinion then and not fact. When I see scores that show that no PCs die (unless something went terribly wrong) when killing droves of kobolds, goblins and ogres then I see a problem. I report that problem to WotC and to you. It [I]may [/I]be a matter of preference that some people dislike PCs dying at first level or enjoy having more HP than kobolds and the rest. However what I see is a matter of balance, threat and difficulty. When the kobolds don't seem to have a chance of ever defeating the party or when I see that the party can kill them on min rolls (or no rolls) then I see a problem. You can tell me that you LIKE it that way and that is fine. You can't tell me that it isn't a problem for those who DON'T. I am clearly not alone in thinking that the kobolds are TOO WEAK if KM thought a thread was necessary to clarify his feelings on the subject. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Kobolds Are Supposed To Be Pathetic Combatants
Top