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Kobolds: Life's little failures
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<blockquote data-quote="Mesh Hong" data-source="post: 4872856" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Here’s a little something to get my hand back in after a few days off.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">A Kobold Mummy is an ancient kobold king who has been interred upon death. Such was his might and wisdom that an elaborate tomb was constructed to hold his remains, and a proportion of his wealth was buried with him. Over time a large society of kobolds has settled in the outer tunnels surrounding his tomb and a small tradition of kobold clergy has begun spreading the kings teachings.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The Kobold Mummy lies dormant in his gold sarcophagus, if the doors of his burial chamber are ever opened he will rise from his slumber to defend his legacy against intruders.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The following is a two stage solo creature, the first is the creatures base form. </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Kobold Mummy</span></span></strong><span style="font-family: 'Verdana'"> Level 8 Solo Soldier </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Natural Humanoid (undead) XP 1,750 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +9 Senses <strong>Perception</strong> +8, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Festering Blight</span></strong><span style="font-family: 'Verdana'"> (necrotic) aura 2; all creatures inside aura gain only </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">regain half HPs from healing effects </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 348; <strong>Bloodied</strong> 174; see Slough the Wrapping </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Regeneration</span></strong><span style="font-family: 'Verdana'"> 10, if Mummy takes fire damage this regeneration does not </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">function next turn </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 26; <strong>Fortitude</strong> 23, <strong>Reflex</strong> 20, <strong>Will</strong> 22 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 15 necrotic; <strong>Vulnerable</strong> 5 fire </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +5, this bonus does not apply to ongoing fire effects </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Solid Punch</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +15 vs. AC; 1d8+5 damage; on hit target is marked until the end of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Mummy's next turn and take 5 ongoing necrotic damage (save ends) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Grab and Bite</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +13 vs. Fortitude; 1d6+5 damage; on hit the target is grabbed and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Mummy makes a secondary Bite attack against the same target; attack </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">+13 vs. Reflex; 2d6+5 necrotic damage; on hit target contracts Mummy </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Rot (level 8) see MM1 p192 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Mummy Terror</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fear</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; attack +11 vs. Will; on hit target is stunned until the end of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Mummy's next turn, aftereffect target is immobilised (save ends); on miss </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is immobilised (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Festering Breath</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +13 vs. Fortitude; 3d6+4 poison damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target is slowed and takes 5 ongoing poison damage (save ends both) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Necrotic Discharge</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when hit by a </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">melee attack </span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When hit by a melee attack Mummy channels necrotic energy back along </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">the weapon; attack +13 vs. Fortitude; 2d6+4 necrotic damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Slough the Wrapping</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction) </span><span style="font-family: 'Times New Roman'">♦</span><span style="font-family: 'Verdana'"> when bloodied </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When bloodied Mummy's wrappings slide off revealing the creatures final </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">form, see separate stat block </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> common, draconic </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +10, Athletics +14, History +10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+9) <strong>Dex</strong> 16 (+7) <strong>Wis</strong> 18 (+8) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 15 (+6) <strong>Int</strong> 12 (+5) <strong>Cha</strong> 16 (+7) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">When bloodied the ancient wrappings covering the mummy fall away revealing its black and rotting zombie like bloody form. Without its armour like cloth the creature is quicker but easier to damage, also in its bloody state the Vestige gains darker and more desperate powers.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Kobold Mummy Vestige</span></span></strong><span style="font-family: 'Verdana'"> Level 8 Solo Brute </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Natural Humanoid (undead) XP see Kobold Mummy </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +8 <strong>Senses</strong> Perception +6, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Stench of Death</span></strong><span style="font-family: 'Verdana'"> (necrotic) aura 2; all creatures inside aura cannot spend </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">healing surges or regain HPs from healing effects </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 174; Vestige is considered bloodied </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 22; <strong>Fortitude</strong> 23, <strong>Reflex</strong> 22, <strong>Will</strong> 19 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 10 necrotic </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 7 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Oozing Slam</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +11 vs. AC; 2d8+5 necrotic damage; on hit target contracts </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Mummy Rot (level 8) see MM1 p192 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Slam and Spit</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Vestige makes a Slam and Spit Bile attack, Vestige may shift 1 square </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">between these two attacks </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><strong>Spit Bile</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +9 vs. Reflex; 2d6+5 necrotic damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes a -2 penalty to attacks and 5 ongoing necrotic damage (save ends </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">both) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><strong>Mummies Curse</strong> (Minor; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> 1/round</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; does not provoke opportunity attacks; attack +9 vs. Will; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit Vestige gains a +2 bonus to attack rolls against the target; only 1 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">curse may be active at a time, if Vestige curses a new target the old </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">curse is lifted </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Bile Breath</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> necrotic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +9 vs. Reflex; 2d6+4 necrotic damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">is blinded (save ends); on miss target takes half damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> common, draconic </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +10, Athletics +14, History +10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+9) <strong>Dex</strong> 18 (+8) <strong>Wis</strong> 14 (+6) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 15 (+6) <strong>Int</strong> 12 (+5) <strong>Cha</strong> 8 (+3) </span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4872856, member: 73463"] [FONT=Verdana][COLOR=white]Here’s a little something to get my hand back in after a few days off.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]A Kobold Mummy is an ancient kobold king who has been interred upon death. Such was his might and wisdom that an elaborate tomb was constructed to hold his remains, and a proportion of his wealth was buried with him. Over time a large society of kobolds has settled in the outer tunnels surrounding his tomb and a small tradition of kobold clergy has begun spreading the kings teachings.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The Kobold Mummy lies dormant in his gold sarcophagus, if the doors of his burial chamber are ever opened he will rise from his slumber to defend his legacy against intruders.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The following is a two stage solo creature, the first is the creatures base form. [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Kobold Mummy[/SIZE][/FONT][/B][FONT=Verdana] Level 8 Solo Soldier [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Natural Humanoid (undead) XP 1,750 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +9 Senses [B]Perception[/B] +8, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Festering Blight[/FONT][/B][FONT=Verdana] (necrotic) aura 2; all creatures inside aura gain only [/FONT][/COLOR] [COLOR=white][FONT=Verdana]regain half HPs from healing effects [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 348; [B]Bloodied[/B] 174; see Slough the Wrapping [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Regeneration[/FONT][/B][FONT=Verdana] 10, if Mummy takes fire damage this regeneration does not [/FONT][/COLOR] [COLOR=white][FONT=Verdana]function next turn [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 26; [B]Fortitude[/B] 23, [B]Reflex[/B] 20, [B]Will[/B] 22 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 15 necrotic; [B]Vulnerable[/B] 5 fire [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +5, this bonus does not apply to ongoing fire effects [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Solid Punch[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +15 vs. AC; 1d8+5 damage; on hit target is marked until the end of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Mummy's next turn and take 5 ongoing necrotic damage (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Grab and Bite[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +13 vs. Fortitude; 1d6+5 damage; on hit the target is grabbed and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Mummy makes a secondary Bite attack against the same target; attack [/COLOR][/FONT] [FONT=Verdana][COLOR=white]+13 vs. Reflex; 2d6+5 necrotic damage; on hit target contracts Mummy [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Rot (level 8) see MM1 p192 [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Mummy Terror[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fear[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; attack +11 vs. Will; on hit target is stunned until the end of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Mummy's next turn, aftereffect target is immobilised (save ends); on miss [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is immobilised (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Festering Breath[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +13 vs. Fortitude; 3d6+4 poison damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target is slowed and takes 5 ongoing poison damage (save ends both) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Necrotic Discharge[/FONT][/B][FONT=Verdana] (Immediate Reaction; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when hit by a [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]melee attack [/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When hit by a melee attack Mummy channels necrotic energy back along [/COLOR][/FONT] [FONT=Verdana][COLOR=white]the weapon; attack +13 vs. Fortitude; 2d6+4 necrotic damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Slough the Wrapping[/FONT][/B][FONT=Verdana] (Immediate Reaction) [/FONT][FONT=Times New Roman]♦[/FONT][FONT=Verdana] when bloodied [/FONT][/COLOR] [FONT=Verdana][COLOR=white]When bloodied Mummy's wrappings slide off revealing the creatures final [/COLOR][/FONT] [FONT=Verdana][COLOR=white]form, see separate stat block [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] common, draconic [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +10, Athletics +14, History +10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+9) [B]Dex[/B] 16 (+7) [B]Wis[/B] 18 (+8) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 15 (+6) [B]Int[/B] 12 (+5) [B]Cha[/B] 16 (+7) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]When bloodied the ancient wrappings covering the mummy fall away revealing its black and rotting zombie like bloody form. Without its armour like cloth the creature is quicker but easier to damage, also in its bloody state the Vestige gains darker and more desperate powers.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Kobold Mummy Vestige[/SIZE][/FONT][/B][FONT=Verdana] Level 8 Solo Brute [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Natural Humanoid (undead) XP see Kobold Mummy [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +8 [B]Senses[/B] Perception +6, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Stench of Death[/FONT][/B][FONT=Verdana] (necrotic) aura 2; all creatures inside aura cannot spend [/FONT][/COLOR] [COLOR=white][FONT=Verdana]healing surges or regain HPs from healing effects [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 174; Vestige is considered bloodied [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 22; [B]Fortitude[/B] 23, [B]Reflex[/B] 22, [B]Will[/B] 19 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 10 necrotic [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 7 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Oozing Slam[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +11 vs. AC; 2d8+5 necrotic damage; on hit target contracts [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Mummy Rot (level 8) see MM1 p192 [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Slam and Spit[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Vestige makes a Slam and Spit Bile attack, Vestige may shift 1 square [/COLOR][/FONT] [FONT=Verdana][COLOR=white]between these two attacks [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged:[B]Spit Bile[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +9 vs. Reflex; 2d6+5 necrotic damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes a -2 penalty to attacks and 5 ongoing necrotic damage (save ends [/COLOR][/FONT] [FONT=Verdana][COLOR=white]both) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged:[B]Mummies Curse[/B] (Minor; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] 1/round[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; does not provoke opportunity attacks; attack +9 vs. Will; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit Vestige gains a +2 bonus to attack rolls against the target; only 1 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]curse may be active at a time, if Vestige curses a new target the old [/COLOR][/FONT] [FONT=Verdana][COLOR=white]curse is lifted [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Bile Breath[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] necrotic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +9 vs. Reflex; 2d6+4 necrotic damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]is blinded (save ends); on miss target takes half damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] common, draconic [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +10, Athletics +14, History +10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+9) [B]Dex[/B] 18 (+8) [B]Wis[/B] 14 (+6) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 15 (+6) [B]Int[/B] 12 (+5) [B]Cha[/B] 8 (+3) [/FONT][/COLOR] [/QUOTE]
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