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General Tabletop Discussion
*Pathfinder & Starfinder
Kobolds too weak at Level Adjustment +0?
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<blockquote data-quote="arwink" data-source="post: 1352515" data-attributes="member: 2292"><p>Yep. My campaign sees a better than average number of kobold PC's, so I worked up this for a PC kobold:</p><p></p><p>Advanced Kobold Racial Traits</p><p></p><p>What follows is a slightly expanded set of statistics for those who wish to bring kobolds in line with the strength of other core races. </p><p></p><p>· +2 bonus to Dexterity and Charisma, -4 penalty to Strength. Kobolds are both fast and agile, but they are small and physically weaker than other races. Kobolds also possess a great sense of self worth and confidence that belies their short stature and monstrous appearance.</p><p>· Small: As small creatures, Kobolds gain a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of medium-size characters.</p><p>· A kobolds base speed is 30 ft. Despite their small size, they are capable of scurrying as fast as any human. </p><p>· Darkvision: Kobolds can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and kobolds can function just fine with no light at all.</p><p>· +1 natural armor: The scales of a kobold are tough enough to offer some protection in combat.</p><p>· +2 racial bonus on Craft, Search and Disable Device checks that are related to traps. Kobolds are familiar with most types of traps, and possess a near sixth-sense about the intricacies of trap design.</p><p>· +2 racial bonus to Move Silently. Kobolds are light on their feet and notoriously quiet when they wish to be.</p><p>· +2 racial bonus on Craft and Profession checks that are related to stone: Kobolds are skilled miners and stonemasons.</p><p>· Automatic Languages: Common and Draconic. Bonus Languages: Dwarven, Gnome, Giant, Goblin, Orc. </p><p>· Favored Class: Sorcerer. A multiclass kobold’s sorcerer class does not count when determining whether he suffers an xp Penalty. Magic runs through a kobold's veins, and they arts of sorcery come easily to them.</p></blockquote><p></p>
[QUOTE="arwink, post: 1352515, member: 2292"] Yep. My campaign sees a better than average number of kobold PC's, so I worked up this for a PC kobold: Advanced Kobold Racial Traits What follows is a slightly expanded set of statistics for those who wish to bring kobolds in line with the strength of other core races. · +2 bonus to Dexterity and Charisma, -4 penalty to Strength. Kobolds are both fast and agile, but they are small and physically weaker than other races. Kobolds also possess a great sense of self worth and confidence that belies their short stature and monstrous appearance. · Small: As small creatures, Kobolds gain a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of medium-size characters. · A kobolds base speed is 30 ft. Despite their small size, they are capable of scurrying as fast as any human. · Darkvision: Kobolds can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and kobolds can function just fine with no light at all. · +1 natural armor: The scales of a kobold are tough enough to offer some protection in combat. · +2 racial bonus on Craft, Search and Disable Device checks that are related to traps. Kobolds are familiar with most types of traps, and possess a near sixth-sense about the intricacies of trap design. · +2 racial bonus to Move Silently. Kobolds are light on their feet and notoriously quiet when they wish to be. · +2 racial bonus on Craft and Profession checks that are related to stone: Kobolds are skilled miners and stonemasons. · Automatic Languages: Common and Draconic. Bonus Languages: Dwarven, Gnome, Giant, Goblin, Orc. · Favored Class: Sorcerer. A multiclass kobold’s sorcerer class does not count when determining whether he suffers an xp Penalty. Magic runs through a kobold's veins, and they arts of sorcery come easily to them. [/QUOTE]
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Kobolds too weak at Level Adjustment +0?
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