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[Kombat Kraziness] Help me build a 17th level encounter
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<blockquote data-quote="Graf" data-source="post: 4373004" data-attributes="member: 3087"><p><span style="color: Lime"><span style="color: White">So the aboleth teleported around and inflicted some serious hurting. The Solo's get 2 APs thing? Pretty good. It's actually working its way through its encounters and dailies.</span></span></p><p><span style="color: Lime"><span style="color: White">Enslave is more to scare people than anything else I think. It'd be a terrible decision to actually use it.</span></span></p><p><span style="color: Lime"><span style="color: White"></span></span><span style="color: Lime"><span style="color: White">Dominating? Not so awesome. Most at wills aren't really going to do much damage or be a big deal.</span></span></p><p><span style="color: Lime"><span style="color: White"></span></span></p><p><span style="color: Lime"><span style="color: White">Theoretically somebody could have interrupted it when it teleported in close, maybe. That's a ranger thing though, and Belkar is on the other side of the board and Aeloishi is ranged.</span></span></p><p><span style="color: Lime"><span style="color: White"><em>I should say, Belkar did try to interrupt, but the interrupt that WD wanted to use only works on adjacent foes. And the aboleth moved away from him last round.</em></span></span></p><p><span style="color: Lime"><span style="color: White"></span></span></p><p><span style="color: Lime"><span style="color: White">Originally it was going to summon more crap every round. But there's enough on the board. They can't really kill a lasher and a slime mage every round...</span></span></p><p><span style="color: Lime"><span style="color: White"></span></span></p><p><span style="color: Lime"><span style="color: White">I was going to let it "reverse" Lasra's attack and bring back its servitors, but I figured two "free" teleports were enough. (Though it didn't spend a minor or a move this round, but anyway).</span></span></p><p><span style="color: Lime"><span style="color: White">But if they don't start targeting the staff soon?</span></span></p><p><span style="color: Lime"><span style="color: White">It's more minions at the least.</span></span></p><p><span style="color: Lime"><span style="color: White"></span></span></p></blockquote><p></p>
[QUOTE="Graf, post: 4373004, member: 3087"] [COLOR=Lime][COLOR=White]So the aboleth teleported around and inflicted some serious hurting. The Solo's get 2 APs thing? Pretty good. It's actually working its way through its encounters and dailies. Enslave is more to scare people than anything else I think. It'd be a terrible decision to actually use it. [/COLOR][/COLOR][COLOR=Lime][COLOR=White]Dominating? Not so awesome. Most at wills aren't really going to do much damage or be a big deal.[/COLOR][/COLOR] [COLOR=Lime][COLOR=White] Theoretically somebody could have interrupted it when it teleported in close, maybe. That's a ranger thing though, and Belkar is on the other side of the board and Aeloishi is ranged. [I]I should say, Belkar did try to interrupt, but the interrupt that WD wanted to use only works on adjacent foes. And the aboleth moved away from him last round.[/I] Originally it was going to summon more crap every round. But there's enough on the board. They can't really kill a lasher and a slime mage every round... I was going to let it "reverse" Lasra's attack and bring back its servitors, but I figured two "free" teleports were enough. (Though it didn't spend a minor or a move this round, but anyway). But if they don't start targeting the staff soon? It's more minions at the least. [/COLOR][/COLOR] [/QUOTE]
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[Kombat Kraziness] Help me build a 17th level encounter
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