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Konsequences - Kobold style
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<blockquote data-quote="Allegro" data-source="post: 4406481" data-attributes="member: 38814"><p>I’m don’t like the town turning against the hero so easily. If you truly want the town to turn against the PCs runs something like this. PCs are wakened in the inn by somebody throwing stones at the window. When they investigate out the window they see the door to the neighboring house wide open with a broken chair in plain view. When the PCs get to the house they see the house has been brutally ransacked but a baby is crying somewhere inside the house diabolical laughter is heard. The kobolds sets a trap on one of the doors which spills blood on the PCs if they trigger it. The kobold inside is signaled and climbs down from the second floor. Perhaps the PCs see the escaping kobold so they know the truth. When the PCs reach the top floor of the house, the town’s bell starts ringing. What will the PCs do when confronted by the Sheriff covered in blood? </p><p></p><p></p><p></p><p>I'd recommend having the PCs being hero's given the latitude to investigate the crime and perhaps find a witness who saw the entire thing. Perhaps a halfling guttersnipe who is down on his luck and is known to thieve pies. The group perhaps could find foot prints somewhere in town.</p></blockquote><p></p>
[QUOTE="Allegro, post: 4406481, member: 38814"] I’m don’t like the town turning against the hero so easily. If you truly want the town to turn against the PCs runs something like this. PCs are wakened in the inn by somebody throwing stones at the window. When they investigate out the window they see the door to the neighboring house wide open with a broken chair in plain view. When the PCs get to the house they see the house has been brutally ransacked but a baby is crying somewhere inside the house diabolical laughter is heard. The kobolds sets a trap on one of the doors which spills blood on the PCs if they trigger it. The kobold inside is signaled and climbs down from the second floor. Perhaps the PCs see the escaping kobold so they know the truth. When the PCs reach the top floor of the house, the town’s bell starts ringing. What will the PCs do when confronted by the Sheriff covered in blood? I'd recommend having the PCs being hero's given the latitude to investigate the crime and perhaps find a witness who saw the entire thing. Perhaps a halfling guttersnipe who is down on his luck and is known to thieve pies. The group perhaps could find foot prints somewhere in town. [/QUOTE]
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