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<blockquote data-quote="TrainedMunkee" data-source="post: 4482329" data-attributes="member: 42904"><p><strong>Tpk</strong></p><p></p><p>I'm running a mixed group of veteran RPGers and newbs. We have been putting off running 4e, so the players are still getting used to their roles in the party and 4e in general. </p><p></p><p>In the encounter as the PCs are leaving Winterhaven, I had a TPK. The combo of the wyrmpriest and dragonshields killed them pretty quick. </p><p></p><p>I don't pull any punches as a DM and I'm somewhat of a strategist. The Dragonshields would surround one character, with wyrmpriest support and then move on to the next. I used terrain and other things also, but the above combo was deadly to them. </p><p></p><p>They rolled up a new party and this time decided to include a cleric and a paladin in the group. The last group was all strikers and defenders.</p><p></p><p>I'm allowing their former characters to become captured slaves. I let one of the characters escape back to winterhaven where he joined the new group at the tavern after a night and day of rest. </p><p></p><p>They left town in search of his captured buddies, at which point they ran into the same group, I had no losses in last encounter. </p><p></p><p>They handeled the group much better this time, but the former characters had been transported already.</p><p></p><p>More Later</p><p>Space</p></blockquote><p></p>
[QUOTE="TrainedMunkee, post: 4482329, member: 42904"] [b]Tpk[/b] I'm running a mixed group of veteran RPGers and newbs. We have been putting off running 4e, so the players are still getting used to their roles in the party and 4e in general. In the encounter as the PCs are leaving Winterhaven, I had a TPK. The combo of the wyrmpriest and dragonshields killed them pretty quick. I don't pull any punches as a DM and I'm somewhat of a strategist. The Dragonshields would surround one character, with wyrmpriest support and then move on to the next. I used terrain and other things also, but the above combo was deadly to them. They rolled up a new party and this time decided to include a cleric and a paladin in the group. The last group was all strikers and defenders. I'm allowing their former characters to become captured slaves. I let one of the characters escape back to winterhaven where he joined the new group at the tavern after a night and day of rest. They left town in search of his captured buddies, at which point they ran into the same group, I had no losses in last encounter. They handeled the group much better this time, but the former characters had been transported already. More Later Space [/QUOTE]
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