Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
KotS -- built for 5 PCs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zsig" data-source="post: 4329711" data-attributes="member: 56809"><p>Back in 3.X and earlier editions, I used to run a NPC as a PC pretty much 90% of the times, sometimes even more than just one (2-3). And it worked pretty well to me, I never really had any problems with that.</p><p></p><p>Now, on 4E I tried to do the same. On the first session we're playing I had only about 3/4 of the party with me (or more precisely 4 out of 6 players), and I wanted to fill in the "missing" spot with a character controlled by me (an Eladrin Wizard). It didn't work, in fact, by the end of the session all players wanted to kill the NPC ... the fighter even considered using Tide of Iron to drop him on a pit ... ... ...</p><p></p><p>From what I could notice, it didn't work out too well because:</p><ul> <li data-xf-list-type="ul">It's quite hard to manage resources of the NPC when you know what they're up against...and pretend you don't know. In 3.X it wasn't such a problem when they'd rest after the encounter anyway.</li> <li data-xf-list-type="ul">4E encourages team play rather than individual thinking, and it's hard for the PCs to communicate with you what they'd like for the NPC to do, without effectivelly controlling your NPC for you.</li> <li data-xf-list-type="ul">Most of the times, the players won't be fully aware of your NPC potentials, this means that they'll most of the time elaborate tactics witout considering the NPC's actions.</li> </ul><p></p><p>For these reasons mostly, the NPC ended up being more a hinderance than actual help.</p><p></p><p>That or maybe the Wizard was simply a bad choice for the encounters I set up for them. Regardless, I'm not doing it again.</p></blockquote><p></p>
[QUOTE="Zsig, post: 4329711, member: 56809"] Back in 3.X and earlier editions, I used to run a NPC as a PC pretty much 90% of the times, sometimes even more than just one (2-3). And it worked pretty well to me, I never really had any problems with that. Now, on 4E I tried to do the same. On the first session we're playing I had only about 3/4 of the party with me (or more precisely 4 out of 6 players), and I wanted to fill in the "missing" spot with a character controlled by me (an Eladrin Wizard). It didn't work, in fact, by the end of the session all players wanted to kill the NPC ... the fighter even considered using Tide of Iron to drop him on a pit ... ... ... From what I could notice, it didn't work out too well because: [list] [*]It's quite hard to manage resources of the NPC when you know what they're up against...and pretend you don't know. In 3.X it wasn't such a problem when they'd rest after the encounter anyway. [*]4E encourages team play rather than individual thinking, and it's hard for the PCs to communicate with you what they'd like for the NPC to do, without effectivelly controlling your NPC for you. [*]Most of the times, the players won't be fully aware of your NPC potentials, this means that they'll most of the time elaborate tactics witout considering the NPC's actions. [/list] For these reasons mostly, the NPC ended up being more a hinderance than actual help. That or maybe the Wizard was simply a bad choice for the encounters I set up for them. Regardless, I'm not doing it again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
KotS -- built for 5 PCs?
Top