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[KOTS] Help me come up with a first encounter that doesn't suck
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<blockquote data-quote="Will Doyle" data-source="post: 5744168" data-attributes="member: 6682161"><p>I actually did a "flashback" to foreshadow Kalarel - who in my game was also a priest who was corrupted by Orcus. I handed out character sheets to the players, the last one of which was Kalarel himself. It was a great "oooo!" moment.</p><p></p><p>The players then played a quick encounter using their new characters, which ended with Kalarel being possessed. It was naturally railroady (I made sure Kalarel didn't die, for example), but it worked for my group as a one-off showpiece. Guess it might work for yours, if you're looking for something a bit more off-the-wall. </p><p></p><p>I've done it a few times since (I'm planning a similar thing for this weekend, in fact), and I've found that giving players monster PCs works best, with one or two simple attack powers and a recharge power. It also means you can slaughter them all with no hard feelings. I did it once to foreshadow the lich they were hunting, for example, where everybody played the previous group of adventurers who dared to enter its tomb.</p></blockquote><p></p>
[QUOTE="Will Doyle, post: 5744168, member: 6682161"] I actually did a "flashback" to foreshadow Kalarel - who in my game was also a priest who was corrupted by Orcus. I handed out character sheets to the players, the last one of which was Kalarel himself. It was a great "oooo!" moment. The players then played a quick encounter using their new characters, which ended with Kalarel being possessed. It was naturally railroady (I made sure Kalarel didn't die, for example), but it worked for my group as a one-off showpiece. Guess it might work for yours, if you're looking for something a bit more off-the-wall. I've done it a few times since (I'm planning a similar thing for this weekend, in fact), and I've found that giving players monster PCs works best, with one or two simple attack powers and a recharge power. It also means you can slaughter them all with no hard feelings. I did it once to foreshadow the lich they were hunting, for example, where everybody played the previous group of adventurers who dared to enter its tomb. [/QUOTE]
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[KOTS] Help me come up with a first encounter that doesn't suck
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