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[KOTS] Help me come up with a first encounter that doesn't suck
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<blockquote data-quote="Rechan" data-source="post: 5758334" data-attributes="member: 54846"><p>[MENTION=12648]Phebius[/MENTION] - NICE adjustments. I like the tieing of the slaying stone ot the statues, and how you actually gave Irontooth something to <em>be</em>. Also, I love the kobold revolution and that they had made allies. Go Kobolds! I presume the Underpriest is working for Kalarel. </p><p></p><p>The typical reason Irontooth encounter is so lethal is that Dms had surviving kobolds retreat into the waterfall cave (or kobolds in the cave came out) - mixing the two encounters, creating a mega-encounter Pcs just couldn't handle.</p><p></p><p>Questions:</p><p></p><p>What is the next bit, so that we can help. Is it the beginning of the Keep itself?</p><p></p><p>What gonzo cinematic action did they actually do?</p><p></p><p>Why did Ninaren help?</p><p></p><p>How are the PCs moving the Orcus statue around?</p><p></p><p>Do the PCs hate Kalarel yet?</p></blockquote><p></p>
[QUOTE="Rechan, post: 5758334, member: 54846"] [MENTION=12648]Phebius[/MENTION] - NICE adjustments. I like the tieing of the slaying stone ot the statues, and how you actually gave Irontooth something to [I]be[/I]. Also, I love the kobold revolution and that they had made allies. Go Kobolds! I presume the Underpriest is working for Kalarel. The typical reason Irontooth encounter is so lethal is that Dms had surviving kobolds retreat into the waterfall cave (or kobolds in the cave came out) - mixing the two encounters, creating a mega-encounter Pcs just couldn't handle. Questions: What is the next bit, so that we can help. Is it the beginning of the Keep itself? What gonzo cinematic action did they actually do? Why did Ninaren help? How are the PCs moving the Orcus statue around? Do the PCs hate Kalarel yet? [/QUOTE]
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[KOTS] Help me come up with a first encounter that doesn't suck
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