Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[KOTS] Help me come up with a first encounter that doesn't suck
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rechan" data-source="post: 5758377" data-attributes="member: 54846"><p>The question is if the PCs want to ally with the dragon. The dragon may very well not be very good. Because while the kobolds seem less intent on razzing the locals, the dragon might have Intentions. It <em>could</em> make an interesting dilemma for the PCs - especially because the dragon and kobolds will take the dungeon once the PCs leave, so do they try to defeat the dragon now, later, or what? And then there's the question of how the kobolds/dragon will actively help in clearing the dungeon.</p><p></p><p>And probably play up the haunted element of the Keep, what with it being the site of Keegan's massacre, and it pumped full of necrotic info. I'm sure you've seen the "stay the night" skill challenge, but there are other ways - like how the place is gloomy, about glimpses of the ghosts out of the corner of their eyes, and other haunted house gotchas - and of how the goblins are <em>afraid</em> or huddled close together, possibly the rooms with goblins have wards against ghosts. </p><p></p><p>Also sounds like the PCs could learn 1) how to defeat/delay the ritual Kalarel is doing now that they have an idea of what he IS doing, 2) try to find a way to safeguard themselves against a Slaying Stone's activation.</p><p></p><p></p><p>The only thing I'll say about this is that it would probably be best if the undead swarm the town <em>after</em> the PCs go into the dungeon. Possibly once they slay the goblins, and encrouch deeply into the 1st level of the dungeon, they get warning.</p><p></p><p>Actually, that would be a cool trick to do: the PCs slay the goblins and then leave, and come back to find the place darker, more menacing, the ghosts making their presence known in the rooms that have been cleared. The reason being that the more deaths that happen in the Keep, the stronger the dark Force around the place gets.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5758377, member: 54846"] The question is if the PCs want to ally with the dragon. The dragon may very well not be very good. Because while the kobolds seem less intent on razzing the locals, the dragon might have Intentions. It [i]could[/i] make an interesting dilemma for the PCs - especially because the dragon and kobolds will take the dungeon once the PCs leave, so do they try to defeat the dragon now, later, or what? And then there's the question of how the kobolds/dragon will actively help in clearing the dungeon. And probably play up the haunted element of the Keep, what with it being the site of Keegan's massacre, and it pumped full of necrotic info. I'm sure you've seen the "stay the night" skill challenge, but there are other ways - like how the place is gloomy, about glimpses of the ghosts out of the corner of their eyes, and other haunted house gotchas - and of how the goblins are [i]afraid[/i] or huddled close together, possibly the rooms with goblins have wards against ghosts. Also sounds like the PCs could learn 1) how to defeat/delay the ritual Kalarel is doing now that they have an idea of what he IS doing, 2) try to find a way to safeguard themselves against a Slaying Stone's activation. The only thing I'll say about this is that it would probably be best if the undead swarm the town [i]after[/i] the PCs go into the dungeon. Possibly once they slay the goblins, and encrouch deeply into the 1st level of the dungeon, they get warning. Actually, that would be a cool trick to do: the PCs slay the goblins and then leave, and come back to find the place darker, more menacing, the ghosts making their presence known in the rooms that have been cleared. The reason being that the more deaths that happen in the Keep, the stronger the dark Force around the place gets. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[KOTS] Help me come up with a first encounter that doesn't suck
Top