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General Tabletop Discussion
*TTRPGs General
[KotS] What happens when the goblins start finding bodies?
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<blockquote data-quote="bert1000" data-source="post: 4490648" data-attributes="member: 29013"><p><span style="font-family: 'Verdana'"><span style="color: white">Unless the PCs were careless (e.g., left gear behind), I'd go with the suggestion that the other goblins misread the clues and don't know if it is a party of intruders or a monster, etc. They do manage to track the activity to the caverns, however. </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Have the PCs overhear noises as a couple sacred goblins (from remaining encounters) led by the torturer are boarding up the entrance to the caverns, and the PCs get a chance to overhear, stop it, ambush them, etc.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Reposition a few goblins as guards in the entrance that flee back to Balgron immediately on seeing the PCs.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Hobgoblins were not alerted b/c they would take it out on Balgron. But since the PCs have been in the keep for 8+ hours, after they defeat Balgron you could have 2 hobgoblins come up from 2nd to 1st level heading to the outside that bump into the PCs as they head to the 2nd level stairs. Keeps it a bit more "living"</span></span></p><p><span style="color: white"> </span></p></blockquote><p></p>
[QUOTE="bert1000, post: 4490648, member: 29013"] [FONT=Verdana][COLOR=white]Unless the PCs were careless (e.g., left gear behind), I'd go with the suggestion that the other goblins misread the clues and don't know if it is a party of intruders or a monster, etc. They do manage to track the activity to the caverns, however. [/COLOR][/FONT] [FONT=Verdana][COLOR=white] [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Have the PCs overhear noises as a couple sacred goblins (from remaining encounters) led by the torturer are boarding up the entrance to the caverns, and the PCs get a chance to overhear, stop it, ambush them, etc.[/COLOR][/FONT] [FONT=Verdana][COLOR=white] [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reposition a few goblins as guards in the entrance that flee back to Balgron immediately on seeing the PCs.[/COLOR][/FONT] [FONT=Verdana][COLOR=white] [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hobgoblins were not alerted b/c they would take it out on Balgron. But since the PCs have been in the keep for 8+ hours, after they defeat Balgron you could have 2 hobgoblins come up from 2nd to 1st level heading to the outside that bump into the PCs as they head to the 2nd level stairs. Keeps it a bit more "living"[/COLOR][/FONT] [COLOR=white] [/COLOR] [/QUOTE]
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[KotS] What happens when the goblins start finding bodies?
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