Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
KotS: Would this adhoc encounter be too much?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nail" data-source="post: 4447634" data-attributes="member: 224"><p>WARNING! SPOILERS TO KotS!</p><p></p><p></p><p></p><p></p><p></p><p></p><p>I'm not "getting" this. They did *what* now?</p><p></p><p>Did they get to Balgron thru the secret door? Then they knocked out Balgron, the Goblin Warrior with him, and then locked the door in Balgron's room? How does this trap *any* goblins?</p><p></p><p>There are 12 goblins in the rest of Area 4. What happened to these? </p><p></p><p>Given that Splug is with the PCs now, I'll assume Area 2 is cleared. You know that the door between Area 2 and Area 4 are unlocked, right? The implication is that they have no locks on them at all.</p><p></p><p>If you want the goblins to get free, have them hack the doors to peices. This should be a no-brainer.</p><p>*****************************</p><p></p><p><u>As for what to do about "over-resting" PCs: </u></p><p><span style="color: Cyan">Paradoxicly, hitting them with huge encounters will cause them to rest MORE not less.</span> Don't do it, as you'll be teaching them that it's critical to take extended rests whenever possible, as they need all their dailies and Healing Surges for the next Big Encounter.</p><p></p><p>Instead, give them smaller encounters, in which they don't really need their Dailies. Also have monsters flee from these encounters and escape. And finally have evidence on the dead monsters of time constraints (like Kalarel's timeline of Openning). These 3 tactics will get the PCs to engage in more encounters during a given day.</p><p></p><p>Seriously: Don't hit them with that Whopper you were planning. Bad idea.</p><p></p><p>****************************</p><p></p><p><u>Finally: What to do about Ninaran?</u></p><p></p><p>Hey, sometimes PCs do things the adventure didn't intend. Absolutely positively do NOT punish them for this (that is: hit them with the Whapper Encounter). The players will not thank you for it. Instead they'll just get that "It's Hopeless" attitude about how they affect the Game World. </p><p></p><p>Instead, have one of the goblins they kill have a note from Kalarel to Ninaran, saying something like: "<span style="font-family: 'Comic Sans MS'">My plans continue well. But I need more humans. I assume you are already kidnapping some of those pathetic villagers of Winterhaven....but perhaps you could broaden you search for fresh blood to the surrounding farmers. I need perhaps a dozen, the younger the better.</span>"</p><p> </p><p>The point: If the PCs don't go back to town, Ninaran will have her way with the villagers. The PCs must decide: Do they go back to protect the townsfolk, or do they push on to stop Kalarel. </p><p></p><p>Get it?</p></blockquote><p></p>
[QUOTE="Nail, post: 4447634, member: 224"] WARNING! SPOILERS TO KotS! I'm not "getting" this. They did *what* now? Did they get to Balgron thru the secret door? Then they knocked out Balgron, the Goblin Warrior with him, and then locked the door in Balgron's room? How does this trap *any* goblins? There are 12 goblins in the rest of Area 4. What happened to these? Given that Splug is with the PCs now, I'll assume Area 2 is cleared. You know that the door between Area 2 and Area 4 are unlocked, right? The implication is that they have no locks on them at all. If you want the goblins to get free, have them hack the doors to peices. This should be a no-brainer. ***************************** [U]As for what to do about "over-resting" PCs: [/U] [COLOR="Cyan"]Paradoxicly, hitting them with huge encounters will cause them to rest MORE not less.[/COLOR] Don't do it, as you'll be teaching them that it's critical to take extended rests whenever possible, as they need all their dailies and Healing Surges for the next Big Encounter. Instead, give them smaller encounters, in which they don't really need their Dailies. Also have monsters flee from these encounters and escape. And finally have evidence on the dead monsters of time constraints (like Kalarel's timeline of Openning). These 3 tactics will get the PCs to engage in more encounters during a given day. Seriously: Don't hit them with that Whopper you were planning. Bad idea. **************************** [U]Finally: What to do about Ninaran?[/U] Hey, sometimes PCs do things the adventure didn't intend. Absolutely positively do NOT punish them for this (that is: hit them with the Whapper Encounter). The players will not thank you for it. Instead they'll just get that "It's Hopeless" attitude about how they affect the Game World. Instead, have one of the goblins they kill have a note from Kalarel to Ninaran, saying something like: "[FONT="Comic Sans MS"]My plans continue well. But I need more humans. I assume you are already kidnapping some of those pathetic villagers of Winterhaven....but perhaps you could broaden you search for fresh blood to the surrounding farmers. I need perhaps a dozen, the younger the better.[/FONT]" The point: If the PCs don't go back to town, Ninaran will have her way with the villagers. The PCs must decide: Do they go back to protect the townsfolk, or do they push on to stop Kalarel. Get it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
KotS: Would this adhoc encounter be too much?
Top