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Koukonsögur - Saga of the Trollfed Aerie - IC
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<blockquote data-quote="GROMkill" data-source="post: 5692402" data-attributes="member: 6676989"><p>As the goblin whips out his rope and starts to slip away from the two warriors and the Runner, Dossk takes the chance to swing his mordenkrad in a heavy, horizontal motion, aimed at the goblin's face. The violent swing catches the goblin head-on as he is vaulted away by the magical rope, spraying a small mist of blood in the air and sending him reeling toward the edge. He disappears from view over the side of the cliff. Dossk grunts, annoyed to see the goblin still manage to escape despite their tough efforts.</p><p></p><p>The mul charges toward the cliffside, his heavy feet pounding the earth beneath him, working full capacity. As he sprints the short distance, he rips out the rope from his pack, hoping it can do him some good when he gets to the edge of the cliff.</p><p>[sblock=Mechanics]If I understand crits right, I do max damage of the roll because I rolled a 20. 2d6+6 is 18. So, 18 damage to our poor goblin friend.</p><p></p><p><strong>Move and Standard:</strong> Run 2(5+2)=14 squares toward the cliff-edge, moving diagonally around any difficult terrain if need be. That leaves me 3 squares from the cliff. Can I see what is over the edge from this spot?</p><p></p><p><strong>Minor:</strong>Take out Rope from Adventurer's Pack [/sblock][sblock=Dossk]<strong><span style="color: Silver">Dossk Wjeltekamr</span></strong> Male Mul Fighter 1</p><p>Initiative: +1</p><p>Passive Perception: 11</p><p>Passive Insight: 11</p><p>Senses: Normal </p><p>AC: 17</p><p>Fort:16</p><p>Reflex:11</p><p>Will:11</p><p>HP:<span style="color: red">26</span>/33</p><p>Bloodied:16</p><p>Surge Value:8</p><p>Surges left:14/14</p><p>Action Points: <span style="color: red">1</span></p><p></p><p> <strong>Powers:</strong> <span style="color: Green"></span></p><p><span style="color: Green"></span></p><p><span style="color: Green">Combat Challenge</span></p><p><span style="color: Green">Footwork Lure</span></p><p><span style="color: Green">Brash Strike</span> </p><p><span style="color: red">Guardian's Counter [ ] </span></p><p><span style="color: red">Hack and Hew [ ] </span></p><p><span style="color: red">Incredible Toughness [x]</span> </p><p><span style="color: gray">Villain's Menace [ ]</span> </p><p></p><p><strong>Other Abilities:</strong> <span style="color: red"></span></p><p><span style="color: red"></span></p><p><span style="color: red">Second Wind [ ]</span></p><p></p><p><strong>Conditions:</strong> </p><p></p><p>Mark on Tuket.</p><p></p><p>[sblock=Important Features]</p><p><strong>Tireless:</strong> You require 6 hours of sleep every 3 days.</p><p>[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="GROMkill, post: 5692402, member: 6676989"] As the goblin whips out his rope and starts to slip away from the two warriors and the Runner, Dossk takes the chance to swing his mordenkrad in a heavy, horizontal motion, aimed at the goblin's face. The violent swing catches the goblin head-on as he is vaulted away by the magical rope, spraying a small mist of blood in the air and sending him reeling toward the edge. He disappears from view over the side of the cliff. Dossk grunts, annoyed to see the goblin still manage to escape despite their tough efforts. The mul charges toward the cliffside, his heavy feet pounding the earth beneath him, working full capacity. As he sprints the short distance, he rips out the rope from his pack, hoping it can do him some good when he gets to the edge of the cliff. [sblock=Mechanics]If I understand crits right, I do max damage of the roll because I rolled a 20. 2d6+6 is 18. So, 18 damage to our poor goblin friend. [b]Move and Standard:[/b] Run 2(5+2)=14 squares toward the cliff-edge, moving diagonally around any difficult terrain if need be. That leaves me 3 squares from the cliff. Can I see what is over the edge from this spot? [b]Minor:[/b]Take out Rope from Adventurer's Pack [/sblock][sblock=Dossk][B][COLOR=Silver]Dossk Wjeltekamr[/COLOR][/B] Male Mul Fighter 1 Initiative: +1 Passive Perception: 11 Passive Insight: 11 Senses: Normal AC: 17 Fort:16 Reflex:11 Will:11 HP:[COLOR=red]26[/COLOR]/33 Bloodied:16 Surge Value:8 Surges left:14/14 Action Points: [COLOR=red]1[/COLOR] [B]Powers:[/B] [COLOR=Green] Combat Challenge Footwork Lure Brash Strike[/COLOR] [COLOR=red]Guardian's Counter [ ] Hack and Hew [ ] Incredible Toughness [x][/COLOR] [COLOR=gray]Villain's Menace [ ][/COLOR] [B]Other Abilities:[/B] [COLOR=red] Second Wind [ ][/COLOR] [B]Conditions:[/B] Mark on Tuket. [sblock=Important Features] [B]Tireless:[/B] You require 6 hours of sleep every 3 days. [/sblock][/sblock] [/QUOTE]
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