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Kraken Variants
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<blockquote data-quote="Cleon" data-source="post: 8510023" data-attributes="member: 57383"><p>I have no particular objection to starting out with the regular Kraken's feats, and I can see circumstances Improved Trip would be useful, it's Alertness that seems the most pointless of them.</p><p></p><p>If we spread out the remaining feats in an inefficient manner it would be easy to eat up the remaining nine or ten feats. Giving it Weapon Focus and Improved Critical with its tentacles, arms & bite would cover six feats, toss in Multiattack and Improved Multiattack and Cleave/Great Cleave would do that.</p><p></p><p>Not keen on WF & IC for all its atacks though, just Weapon Focus (tentacles) and Improved Critical (bite, tentacles) would be fine.</p><p></p><p>If you want to use Epic Feats for this conversion I'd go for Epic Prowess rather than Weapon Focus as that applies to ALL the Kraken's attacks, assuming you feel the need for increasing its attacks even higher than +50. Dire Charge is a no-brainer and Superior Initiative would be very handy.</p><p></p><p>As for Devastating Critical, do we really want to give it DC 48 murder tentacles? That's a way higher Fort DC than its Death Cloud, rendering its killer ink a secondary threat.</p><p></p><p>Boosting its Ref saves would seem useful too.</p><p></p><p>How about:</p><p></p><p><strong>Feats:</strong> Blind-Fight, Cleave, Combat Expertise, Dire Charge, Improved Critical (bite, tentacle), Imp Initiative, Improved Multiattack, Improved Trip, Iron Will, Multiattack, Lightning Reflexes, Power Attack, Superior Initiative</p><p></p><p>I'd be happy swapping the Improved Trip and Superior Initiative for something else that tickles your fancy (or tickles your anything else!).</p><p></p><p>Dire Charge is the main feat Epic melee monsters really need.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8510023, member: 57383"] I have no particular objection to starting out with the regular Kraken's feats, and I can see circumstances Improved Trip would be useful, it's Alertness that seems the most pointless of them. If we spread out the remaining feats in an inefficient manner it would be easy to eat up the remaining nine or ten feats. Giving it Weapon Focus and Improved Critical with its tentacles, arms & bite would cover six feats, toss in Multiattack and Improved Multiattack and Cleave/Great Cleave would do that. Not keen on WF & IC for all its atacks though, just Weapon Focus (tentacles) and Improved Critical (bite, tentacles) would be fine. If you want to use Epic Feats for this conversion I'd go for Epic Prowess rather than Weapon Focus as that applies to ALL the Kraken's attacks, assuming you feel the need for increasing its attacks even higher than +50. Dire Charge is a no-brainer and Superior Initiative would be very handy. As for Devastating Critical, do we really want to give it DC 48 murder tentacles? That's a way higher Fort DC than its Death Cloud, rendering its killer ink a secondary threat. Boosting its Ref saves would seem useful too. How about: [B]Feats:[/B] Blind-Fight, Cleave, Combat Expertise, Dire Charge, Improved Critical (bite, tentacle), Imp Initiative, Improved Multiattack, Improved Trip, Iron Will, Multiattack, Lightning Reflexes, Power Attack, Superior Initiative I'd be happy swapping the Improved Trip and Superior Initiative for something else that tickles your fancy (or tickles your anything else!). Dire Charge is the main feat Epic melee monsters really need. [/QUOTE]
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