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Kraken Variants
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<blockquote data-quote="Cleon" data-source="post: 8635666" data-attributes="member: 57383"><p>Okay, so we're obviously talking Gargantuan Undead (Aquatic) here.</p><p></p><p>First question is how many Hit Dice should it have? A Kraken has +20 BAB and 20d10+180 (290 hp) HD.</p><p></p><p>The Undead Version had 20% more hit points than its living kin, which'd be 348 hp. That'd require 53 Hit Dice which seems a bit excessive. Maybe grant it Unholy Toughness and a Kraken's Charisma 20 for 1d12+5 hp per HD, which require 20 HD?</p><p></p><p>Hmm, or give it Unholy Toughness, 48 HD and Charisma 12? That way its BAB would be 4 better than a regular Kraken's at +24, like the original's THAC0 1 is 4 better than a living Kraken's THAC0 5?</p><p></p><p>Let's see, 48d12+48 is 360 hp. Slightly over a 20% increase but close enough.</p><p></p><p>Strength and Dexterity can stay the same, Intelligence and Constitution become zero and I proposed Charisma 12 above.</p><p></p><p>That just leaves Wisdom. Maybe 12 in that too, since the SRD Kraken has the number in WIS as CHA?</p><p></p><p>I'm thinking the "harpoon arms" should do 2d6+12 damage or a half-step lower than an SRD Kraken's 2d8+12 tentacles, since the original's did 2d8 compared to the 3d6 of a live AD&D Kraken's 3d6 primary tentacles.</p><p></p><p>The "Harpoon" special attack can be worked out later.</p><p></p><p>I am seriously tempted to give its arms 40 ft. reach since they've been augmented with lengths from the missing tentacles plus impaling blades.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8635666, member: 57383"] Okay, so we're obviously talking Gargantuan Undead (Aquatic) here. First question is how many Hit Dice should it have? A Kraken has +20 BAB and 20d10+180 (290 hp) HD. The Undead Version had 20% more hit points than its living kin, which'd be 348 hp. That'd require 53 Hit Dice which seems a bit excessive. Maybe grant it Unholy Toughness and a Kraken's Charisma 20 for 1d12+5 hp per HD, which require 20 HD? Hmm, or give it Unholy Toughness, 48 HD and Charisma 12? That way its BAB would be 4 better than a regular Kraken's at +24, like the original's THAC0 1 is 4 better than a living Kraken's THAC0 5? Let's see, 48d12+48 is 360 hp. Slightly over a 20% increase but close enough. Strength and Dexterity can stay the same, Intelligence and Constitution become zero and I proposed Charisma 12 above. That just leaves Wisdom. Maybe 12 in that too, since the SRD Kraken has the number in WIS as CHA? I'm thinking the "harpoon arms" should do 2d6+12 damage or a half-step lower than an SRD Kraken's 2d8+12 tentacles, since the original's did 2d8 compared to the 3d6 of a live AD&D Kraken's 3d6 primary tentacles. The "Harpoon" special attack can be worked out later. I am seriously tempted to give its arms 40 ft. reach since they've been augmented with lengths from the missing tentacles plus impaling blades. [/QUOTE]
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