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<blockquote data-quote="Cleon" data-source="post: 8848595" data-attributes="member: 57383"><p>AD&D didn't have official recognized ranks of terror like 3E but tended to describe the individual effects. One kind just gives you penalties, another makes you run away, a third makes you drop everything and fall to your knees paralyzed with fear.</p><p></p><p>2E Dragons had a relatively weak form of fear, here's the Monstrous Compendium explanation:</p><p></p><p style="margin-left: 20px"><strong>Dragon Fear:</strong> Dragons can inspire panic or fear. The mere sight of a <em>young adult</em> or older dragon causes creatures with fewer than 1 Hit Die (as well as all noncarnivorous, nonaggressive creatures with fewer Hit Dice than the dragon) to automatically flee in panic for 4d6 rounds.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Trained war mounts, organized military units, and single creature with 1 Hit Die or more, but with fewer Hit Dice than the dragon are not panicked, but they may be stricken with fear if they are within the dragon’s fear aura. The aura’s size varies with the dragon’s age category. The aura surrounds attacking or charging dragons in the specified radius and in a path along the ground directly beneath a flying dragon whose altitude is 250 feet or less. Creatures not automatically panicked are entitled to saving throws vs. petrification. Creatures failing their saving throws are stricken with fear and fight with a –2 penalty to their attack and damage rolls. The aura increases in power based on the age category of the dragon; creatures subjected to the aura receive a saving throw bonus or penalty equal to the dragon’s combat modifier. All creatures with Hit Dice equal to or greater than those of the dragon are immune to the fear effect.</p></blockquote><p></p>
[QUOTE="Cleon, post: 8848595, member: 57383"] AD&D didn't have official recognized ranks of terror like 3E but tended to describe the individual effects. One kind just gives you penalties, another makes you run away, a third makes you drop everything and fall to your knees paralyzed with fear. 2E Dragons had a relatively weak form of fear, here's the Monstrous Compendium explanation: [INDENT][B]Dragon Fear:[/B] Dragons can inspire panic or fear. The mere sight of a [I]young adult[/I] or older dragon causes creatures with fewer than 1 Hit Die (as well as all noncarnivorous, nonaggressive creatures with fewer Hit Dice than the dragon) to automatically flee in panic for 4d6 rounds.[/INDENT] [INDENT][/INDENT] [INDENT]Trained war mounts, organized military units, and single creature with 1 Hit Die or more, but with fewer Hit Dice than the dragon are not panicked, but they may be stricken with fear if they are within the dragon’s fear aura. The aura’s size varies with the dragon’s age category. The aura surrounds attacking or charging dragons in the specified radius and in a path along the ground directly beneath a flying dragon whose altitude is 250 feet or less. Creatures not automatically panicked are entitled to saving throws vs. petrification. Creatures failing their saving throws are stricken with fear and fight with a –2 penalty to their attack and damage rolls. The aura increases in power based on the age category of the dragon; creatures subjected to the aura receive a saving throw bonus or penalty equal to the dragon’s combat modifier. All creatures with Hit Dice equal to or greater than those of the dragon are immune to the fear effect.[/INDENT] [/QUOTE]
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