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Kraken Variants
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<blockquote data-quote="Cleon" data-source="post: 9132473" data-attributes="member: 57383"><p><strong><span style="font-size: 26px">Krakentua, Male</span></strong></p><p>Colossal Aberration (Aquatic)</p><p><strong>Hit Dice:</strong> 50d8+350 (575 hp)</p><p><span style="color: magenta"><strong>Initiative:</strong> +3</span></p><p><span style="color: magenta"><strong>Speed:</strong> ft. ( squares)</span></p><p><span style="color: magenta"><strong>Armor Class:</strong> 1 (–8 size, +3 Dex, + natural), touch 1, flat-footed 1</span></p><p><span style="color: magenta"><strong>Base Attack/Grapple:</strong> +37/+65</span></p><p><span style="color: magenta"><strong>Attack:</strong> Slam +41 melee (4d6+12); or tentacle +41 melee (1d6+6); or katana +41 melee (1d10+6/19-20)</span></p><p><span style="color: magenta"><strong>Full Attack:</strong> 2 slams +41 melee (4d6+12) and 7 tentacles +41 melee (1d6+6) or 7 katanas +41 melee (1d10+6/19-20)</span></p><p><span style="color: magenta"><strong>Space/Reach</strong>: 30 ft./30 ft. (tentacles 40 ft.)</span></p><p><span style="color: magenta"><strong>Special Attacks:</strong> constrict 2d6+6, improved grab, mist, spit, trample #d#+18, weapon wielding tentacles</span></p><p><span style="color: magenta"><strong>Special Qualities:</strong> ??? [Damage reduction? ##/###, darkvision? ## ft., flight, water dependent?]</span></p><p><span style="color: magenta"><strong>Saves:</strong> Fort +23, Ref +19, Will +31</span></p><p><span style="color: magenta"><strong>Abilities:</strong> Str 34, Dex 17, Con 24, Int 17, Wis 18, Cha 21</span></p><p><span style="color: magenta"><strong>Skills:</strong> Skill [53×5 SPs]</span></p><p><span style="color: magenta"><strong>Feats:</strong> 17 Feats, Bonusᴮ</span></p><p><span style="color: magenta"></span><strong>Environment:</strong> Temperate and warm aquatic<span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Organization:</strong> Solitary or ()</span></p><p><span style="color: magenta"><strong>Challenge Rating:</strong> #</span></p><p><span style="color: magenta"><strong>Treasure:</strong> None</span></p><p><span style="color: magenta"><strong>Alignment:</strong> Always chaotic evil</span></p><p><span style="color: magenta"><strong>Advancement:</strong> – HD () or by character class</span></p><p><span style="color: magenta"><strong>Level Adjustment:</strong> —/+#</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><em>Description</em>.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta">Background.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta">90 feet tall.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong><span style="font-size: 18px">Combat</span></strong></span></p><p><span style="color: magenta">Tactics.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta">Some rare krakentua are lucky enough to own weapons sized for their giant hands. If armed with a Colossal weapon, it usually uses the weapon as its primary attack and, if it has its off-hand free, a slam as a natural secondary attack. These weapons are often also potent magic items, such as a <em>+4 glaive</em> or a <em>+2 wakizasha of wounding</em>. Such krakentua may have a Challenge Rating bonus due to their superior equipment and usually have levels in a martial class as well, see the male krakentua bushi for an example.</span></p><p style="margin-left: 20px"><span style="color: magenta"></p></span></p><p style="margin-left: 20px"><span style="color: magenta">[<span style="color: green">default for tentacles is Medium katana for 1d10+6, most popular alternatives are Medium greatsword, Large longsword or Huge wakizasha for 2d6+6</span>]</p></span></p><p style="margin-left: 20px"><span style="color: magenta"></p><p><strong>Constrict (Ex):</strong> .</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Improved Grab (Ex):</strong> .</span></p><p> <span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Mist (Su):</strong> .</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Spit (Su):</strong> .</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Trample (Ex):</strong> .</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Weapon Wielding Tentacles (Ex)</strong>: A krakentua can wield melee weapons with the tips of its tentacles as off hand weapons. Its tentacle tips are dainty and weak but highly dextrous; each tentacle can wield a two-handed weapon of up to Medium size, a one-handed weapon up to Large size, or a light weapon up to Huge size. A krakentua cannot wield weapons of a larger sizes in its tentacles.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta">A krakentua’s Improved Multiattack and Multiweapon Fighting feats, combined with its natural abilities, allows it to attack with all its tentacle-wielded weapons at no penalty.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>?Water Dependent? (Su:</strong>.</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong>Skills:</strong> .</span></p><p><span style="color: magenta"></span></p><p><span style="color: magenta"><strong><span style="font-size: 26px">Male Krakentua Bushi</span></strong></span></p><p><span style="color: magenta"><strong>Full Attack:</strong> <em>+4 glaive</em> +45/+40/+35/+30 melee (6d8+22/×3) and 7 tentacles +41 melee (1d6+6) or 7 katanas +41 melee (1d10+6/19-20)</span></p><p><span style="color: magenta"><strong>Full Attack:</strong> <em>+2 wounding wakizasha</em> +43/+38/+33/+28 melee (4d6+14 and 1 Con/19-20) plus slam +41 melee (4d8+6) and 7 tentacles +41 melee (1d6+6) or 7 katanas +41 melee (1d10+6/19-20)</span></p><p><span style="color: magenta"></span></p><p><span style="color: blue">Originally appeared in <em>OA2 - Night of the Seven Swords</em> (1986).</span></p><p></p><p><span style="color: green"><span style="font-size: 18px"><strong>Skill Notes</strong></span></span></p><p><span style="color: green"><strong>Skill Ranks [53×5 SPs]:</strong> ???</span></p><p><span style="color: green"><strong>Skills:</strong> ???</span></p><p><span style="color: green"></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 9132473, member: 57383"] [B][SIZE=7]Krakentua, Male[/SIZE][/B] Colossal Aberration (Aquatic) [B]Hit Dice:[/B] 50d8+350 (575 hp) [COLOR=magenta][B]Initiative:[/B] +3 [B]Speed:[/B] ft. ( squares) [B]Armor Class:[/B] 1 (–8 size, +3 Dex, + natural), touch 1, flat-footed 1 [B]Base Attack/Grapple:[/B] +37/+65 [B]Attack:[/B] Slam +41 melee (4d6+12); or tentacle +41 melee (1d6+6); or katana +41 melee (1d10+6/19-20) [B]Full Attack:[/B] 2 slams +41 melee (4d6+12) and 7 tentacles +41 melee (1d6+6) or 7 katanas +41 melee (1d10+6/19-20) [B]Space/Reach[/B]: 30 ft./30 ft. (tentacles 40 ft.) [B]Special Attacks:[/B] constrict 2d6+6, improved grab, mist, spit, trample #d#+18, weapon wielding tentacles [B]Special Qualities:[/B] ??? [Damage reduction? ##/###, darkvision? ## ft., flight, water dependent?] [B]Saves:[/B] Fort +23, Ref +19, Will +31 [B]Abilities:[/B] Str 34, Dex 17, Con 24, Int 17, Wis 18, Cha 21 [B]Skills:[/B] Skill [53×5 SPs] [B]Feats:[/B] 17 Feats, Bonusᴮ [/COLOR][B]Environment:[/B] Temperate and warm aquatic[COLOR=magenta] [B]Organization:[/B] Solitary or () [B]Challenge Rating:[/B] # [B]Treasure:[/B] None [B]Alignment:[/B] Always chaotic evil [B]Advancement:[/B] – HD () or by character class [B]Level Adjustment:[/B] —/+# [I]Description[/I]. Background. 90 feet tall. [B][SIZE=5]Combat[/SIZE][/B] Tactics. Some rare krakentua are lucky enough to own weapons sized for their giant hands. If armed with a Colossal weapon, it usually uses the weapon as its primary attack and, if it has its off-hand free, a slam as a natural secondary attack. These weapons are often also potent magic items, such as a [I]+4 glaive[/I] or a [I]+2 wakizasha of wounding[/I]. Such krakentua may have a Challenge Rating bonus due to their superior equipment and usually have levels in a martial class as well, see the male krakentua bushi for an example. [INDENT] [[COLOR=green]default for tentacles is Medium katana for 1d10+6, most popular alternatives are Medium greatsword, Large longsword or Huge wakizasha for 2d6+6[/COLOR]] [/INDENT] [B]Constrict (Ex):[/B] . [B]Improved Grab (Ex):[/B] . [B]Mist (Su):[/B] . [B]Spit (Su):[/B] . [B]Trample (Ex):[/B] . [B]Weapon Wielding Tentacles (Ex)[/B]: A krakentua can wield melee weapons with the tips of its tentacles as off hand weapons. Its tentacle tips are dainty and weak but highly dextrous; each tentacle can wield a two-handed weapon of up to Medium size, a one-handed weapon up to Large size, or a light weapon up to Huge size. A krakentua cannot wield weapons of a larger sizes in its tentacles. A krakentua’s Improved Multiattack and Multiweapon Fighting feats, combined with its natural abilities, allows it to attack with all its tentacle-wielded weapons at no penalty. [B]?Water Dependent? (Su:[/B]. [B]Skills:[/B] . [B][SIZE=7]Male Krakentua Bushi[/SIZE][/B] [B]Full Attack:[/B] [I]+4 glaive[/I] +45/+40/+35/+30 melee (6d8+22/×3) and 7 tentacles +41 melee (1d6+6) or 7 katanas +41 melee (1d10+6/19-20) [B]Full Attack:[/B] [I]+2 wounding wakizasha[/I] +43/+38/+33/+28 melee (4d6+14 and 1 Con/19-20) plus slam +41 melee (4d8+6) and 7 tentacles +41 melee (1d6+6) or 7 katanas +41 melee (1d10+6/19-20) [/COLOR] [COLOR=blue]Originally appeared in [I]OA2 - Night of the Seven Swords[/I] (1986).[/COLOR] [COLOR=green][SIZE=5][B]Skill Notes[/B][/SIZE] [B]Skill Ranks [53×5 SPs]:[/B] ??? [B]Skills:[/B] ??? [/COLOR] [/QUOTE]
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