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<blockquote data-quote="Cleon" data-source="post: 9706286" data-attributes="member: 57383"><p>Hmm… well off the top of my head the highest trample damage critter I can think of in standard AD&D sources is the <em>Brachiosaurus</em>*, which:</p><p style="margin-left: 20px"><em>Monster Manual</em> (1977) "Similar to apatosaurs, they might step on something small, causing 8-80 points of damage."</p> <p style="margin-left: 20px"><em>Monstrous Compendium Volume Three- Forgotten Realms Appendix</em> (1989) "if it steps on something small, the giant beast inflicts 8d10 points of damage."</p><p></p><p>The <em>Apatosaurus</em> (aka <em>Brontosaurus</em>) does 4d10 trample damage in the same sources.</p><p><span style="font-size: 12px">*I italicize the dinosaurs' genera because a genus or species name should always be italicized according to the rules of taxonomy.</span></p><p></p><p>Of course, there's little consistency in trampling. An AD&D African Elephant does two lots of 2d6 trampling for 4d6 in total, but that's part of a five-attack multiattack:</p><p style="margin-left: 20px"><em>Monstrous Manual</em> (1993) "An elephant can make up to five attacks at one time in a battle. It can do stabbing damage of 2-16 points (2d8) with each of its two tusks; constricting damage of 2-12 points with its trunk; and 2-12 points of trampling damage with each of its front feet."</p><p></p><p>A charging AD&D Rhinoceros is similar, making a triple multiattack with a double damage horn doing 4d6 or 4d4 plus two trampling forefeet for 2d4 each.</p><p></p><p>However, the most lethal trampling damage is a 1E AD&D Herd Animal stampede, which causes <strong>automatic death</strong>. By comparison, a 2E herd stampede does from 2d4 to 8d6 damage:</p><p style="margin-left: 20px"><em>Monster Manual</em> (1977) "As herd animals are not aggressive, they will stampede away from what they perceive to be the greatest threat to their safety. Humans or humanoids of about man-size or less, will be trampled to death if caught in the path of a stampede."</p> <p style="margin-left: 20px"><em>Monstrous Manual</em> (1993) "If a herd stampedes, roll 2d4 for each creature in the path of the stampede who does not take cover (such as by hiding in a tree or behind a rock pile or wall). This is the number of herd animals trampling the exposed creature. Trampling causes either 1-4 hp of damage (camel, cattle, antelope, and sheep) or 1-6 hp of damage (buffalo) per herd animal trampling."</p><p></p><p>So the 1d100 of a Krakentua is really hefty. It's 50.5 damage average is more than the 44 of a Brachiosaurus or 22 of a thunder lizard. That's slightly lower than the 55 average damage of a Reptilian or Humanoid Gargantua's 10d10 trampling damage, but they're Toho Godzilla and Kong expies.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9706286, member: 57383"] Hmm… well off the top of my head the highest trample damage critter I can think of in standard AD&D sources is the [i]Brachiosaurus[/i]*, which: [indent][i]Monster Manual[/i] (1977) "Similar to apatosaurs, they might step on something small, causing 8-80 points of damage." [i]Monstrous Compendium Volume Three- Forgotten Realms Appendix[/i] (1989) "if it steps on something small, the giant beast inflicts 8d10 points of damage."[/indent] The [i]Apatosaurus[/i] (aka [i]Brontosaurus[/i]) does 4d10 trample damage in the same sources. [size=3]*I italicize the dinosaurs' genera because a genus or species name should always be italicized according to the rules of taxonomy.[/size] Of course, there's little consistency in trampling. An AD&D African Elephant does two lots of 2d6 trampling for 4d6 in total, but that's part of a five-attack multiattack: [indent][i]Monstrous Manual[/i] (1993) "An elephant can make up to five attacks at one time in a battle. It can do stabbing damage of 2-16 points (2d8) with each of its two tusks; constricting damage of 2-12 points with its trunk; and 2-12 points of trampling damage with each of its front feet."[/indent] A charging AD&D Rhinoceros is similar, making a triple multiattack with a double damage horn doing 4d6 or 4d4 plus two trampling forefeet for 2d4 each. However, the most lethal trampling damage is a 1E AD&D Herd Animal stampede, which causes [b]automatic death[/b]. By comparison, a 2E herd stampede does from 2d4 to 8d6 damage: [indent][i]Monster Manual[/i] (1977) "As herd animals are not aggressive, they will stampede away from what they perceive to be the greatest threat to their safety. Humans or humanoids of about man-size or less, will be trampled to death if caught in the path of a stampede." [i]Monstrous Manual[/i] (1993) "If a herd stampedes, roll 2d4 for each creature in the path of the stampede who does not take cover (such as by hiding in a tree or behind a rock pile or wall). This is the number of herd animals trampling the exposed creature. Trampling causes either 1-4 hp of damage (camel, cattle, antelope, and sheep) or 1-6 hp of damage (buffalo) per herd animal trampling."[/indent] So the 1d100 of a Krakentua is really hefty. It's 50.5 damage average is more than the 44 of a Brachiosaurus or 22 of a thunder lizard. That's slightly lower than the 55 average damage of a Reptilian or Humanoid Gargantua's 10d10 trampling damage, but they're Toho Godzilla and Kong expies. [/QUOTE]
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