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Krenshar Ambush Detection (skill challenge)
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<blockquote data-quote="dangerous jack" data-source="post: 5483034" data-attributes="member: 23654"><p>I love Krenshar, and have made them sacred to Vecna in my game, so the PCs may encounter them again.</p><p></p><p></p><p></p><p>I haven't been happy with any traditional skill challenge I've played in or run. The worst being the ongoing one in Dark Sun Encounters, where I just rolled an easy Endurance each turn until I was so bored that I started making sub-optimal choices, just to see if different skills would have a different effect, and ended up losing healing surges for my trouble :-(.</p><p></p><p>But this semi-skill challenge engaged the players and myself, so I plan on adapting and expanding on it in the future. Moving through a hostile city might require Stealth from everyone and Streetwise from one (to plan the route) with options for scouting ahead (Acrobatics to be stealthy AND quick, Perception to spot opportunities).</p><p></p><p>(Thanks for the comments)</p></blockquote><p></p>
[QUOTE="dangerous jack, post: 5483034, member: 23654"] I love Krenshar, and have made them sacred to Vecna in my game, so the PCs may encounter them again. I haven't been happy with any traditional skill challenge I've played in or run. The worst being the ongoing one in Dark Sun Encounters, where I just rolled an easy Endurance each turn until I was so bored that I started making sub-optimal choices, just to see if different skills would have a different effect, and ended up losing healing surges for my trouble :-(. But this semi-skill challenge engaged the players and myself, so I plan on adapting and expanding on it in the future. Moving through a hostile city might require Stealth from everyone and Streetwise from one (to plan the route) with options for scouting ahead (Acrobatics to be stealthy AND quick, Perception to spot opportunities). (Thanks for the comments) [/QUOTE]
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Krenshar Ambush Detection (skill challenge)
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