Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Krynn's Free Feats: setting-specific or the future of the game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 8619615" data-attributes="member: 86653"><p>That's not what I said. It shouldn't go unexamined. Some nobles will certainly welcome you, say the allies of your house or clan or whatever. But those opposed to your house or enemies of your house? Clearly not...yet the ribbon feature doesn't take that into account...nor do most players. Same goes for how peasants interact with "noble" characters. Not every peasant is going to be a boot-licking toady. Some will utterly hate you simply for being a noble. Depending on the town and the peasant, "I'm a noble" is more likely to get you murdered than helped. I get the fantasy and I have issues with it, but the way the background is written is way more problematic.</p><p></p><p>I mean, that's literally what the background says, as I quoted above. Peasants will fawn over you and other nobles will welcome you in. If the feature works as written, everyone treats you like a king.</p><p></p><p>Yeah, that always sucks. Differences in expectations between the players and the DM.</p><p></p><p>Yeah, that's lame. I can't speak to AL as I don't play that.</p><p></p><p>Absolutely. That's a feature, not a bug. You can have any kind of background you want, but it won't always matter to the game. That's just part of the game. Your class won't always be front and center. Your skills won't always be front and center. Your spell choices won't always matter. Etc.</p><p></p><p>Exactly. Context matters. But the 5E design philosophy is more and more zero disadvantages and only advantages. To the point of absurdity. Even from the start. Like noble. No downsides, only upsides.</p><p></p><p>Well, 16 pages out of about 320. Whether that's "a lot" or not is up for debate.</p><p></p><p>Well, yeah. It's their game to run. If your background doesn't matter, it doesn't matter. Just because you picked noble doesn't mean the game should change so that noble is now important if it wasn't before.</p><p></p><p>Um...literally anyone who's played an RPG. Either it's specifically defined or it gets lost in interpretation. WotC learned that in 3X, codified it in 4E, and threw it out with 5E. They intentionally designed it to be vague. That was a choice they made. The ethos of 5E was a return to DM rulings not rules. That's one of the main pushes for 5E. So again, that vagueness is meant as a feature, not a bug.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8619615, member: 86653"] That's not what I said. It shouldn't go unexamined. Some nobles will certainly welcome you, say the allies of your house or clan or whatever. But those opposed to your house or enemies of your house? Clearly not...yet the ribbon feature doesn't take that into account...nor do most players. Same goes for how peasants interact with "noble" characters. Not every peasant is going to be a boot-licking toady. Some will utterly hate you simply for being a noble. Depending on the town and the peasant, "I'm a noble" is more likely to get you murdered than helped. I get the fantasy and I have issues with it, but the way the background is written is way more problematic. I mean, that's literally what the background says, as I quoted above. Peasants will fawn over you and other nobles will welcome you in. If the feature works as written, everyone treats you like a king. Yeah, that always sucks. Differences in expectations between the players and the DM. Yeah, that's lame. I can't speak to AL as I don't play that. Absolutely. That's a feature, not a bug. You can have any kind of background you want, but it won't always matter to the game. That's just part of the game. Your class won't always be front and center. Your skills won't always be front and center. Your spell choices won't always matter. Etc. Exactly. Context matters. But the 5E design philosophy is more and more zero disadvantages and only advantages. To the point of absurdity. Even from the start. Like noble. No downsides, only upsides. Well, 16 pages out of about 320. Whether that's "a lot" or not is up for debate. Well, yeah. It's their game to run. If your background doesn't matter, it doesn't matter. Just because you picked noble doesn't mean the game should change so that noble is now important if it wasn't before. Um...literally anyone who's played an RPG. Either it's specifically defined or it gets lost in interpretation. WotC learned that in 3X, codified it in 4E, and threw it out with 5E. They intentionally designed it to be vague. That was a choice they made. The ethos of 5E was a return to DM rulings not rules. That's one of the main pushes for 5E. So again, that vagueness is meant as a feature, not a bug. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Krynn's Free Feats: setting-specific or the future of the game?
Top