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Krynn's Free Feats: setting-specific or the future of the game?
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<blockquote data-quote="Horwath" data-source="post: 8619982" data-attributes="member: 6801299"><p>from what I have seen in 5E while playing:</p><p></p><p>1. I haven't seen a 4th level character without feats, not a single one.</p><p></p><p>2. Bonus feats for everyone at 1st level didn't break anything.</p><p></p><p></p><p>Now, there should be some limits on what feats should NOT be granted at levels 1&4. And some are already at UA list.</p><p></p><p>These bonus feats should be a tool to make your character more interesting, more versatile and not strictly more powerful in combat.</p><p></p><p>So what feats would I have for these two bonus slots:</p><p></p><p>1. All racial feats.</p><p></p><p>2. All UA skill feats: <a href="https://media.wizards.com/2017/dnd/downloads/UA-SkillFeats.pdf" target="_blank">https://media.wizards.com/2017/dnd/downloads/UA-SkillFeats.pdf</a></p><p>minght need some cleaning up it this file</p><p></p><p>3. And a list from PHB/XGE/TCE/Eberron:</p><p></p><p>Aberrant dragonmark</p><p>Actor</p><p>Athlete</p><p>Chef</p><p>Dungeon delver</p><p>Healer</p><p>Inspiring leader</p><p>Keen mind</p><p>Linguist</p><p>Magic initiate</p><p>Observer</p><p>Ritual caster</p><p>Skill expert</p><p>Skilled</p><p>Tavern brawler</p><p>Telekinetic</p><p>Telepathic</p><p></p><p>Every background can have few of these as an option in addition to racial/skill feats.</p><p></p><p>Now this list could be expanded or it could be reduced, but... what feats should NEVER be given out as a bonus are:</p><p></p><p>Lucky</p><p>Tough</p><p>Resilient</p><p>Alert</p><p>Mobile</p><p>Crossbow expert</p><p>Sharpshooter</p><p>Heavy armor mastery</p><p>Great weapon mastery</p><p>Polearm mastery</p><p>Fey touched</p><p>Shadowtouched</p><p></p><p>now, none of these feats are a problem in themselves, but it must be a cost to take them.</p></blockquote><p></p>
[QUOTE="Horwath, post: 8619982, member: 6801299"] from what I have seen in 5E while playing: 1. I haven't seen a 4th level character without feats, not a single one. 2. Bonus feats for everyone at 1st level didn't break anything. Now, there should be some limits on what feats should NOT be granted at levels 1&4. And some are already at UA list. These bonus feats should be a tool to make your character more interesting, more versatile and not strictly more powerful in combat. So what feats would I have for these two bonus slots: 1. All racial feats. 2. All UA skill feats: [URL]https://media.wizards.com/2017/dnd/downloads/UA-SkillFeats.pdf[/URL] minght need some cleaning up it this file 3. And a list from PHB/XGE/TCE/Eberron: Aberrant dragonmark Actor Athlete Chef Dungeon delver Healer Inspiring leader Keen mind Linguist Magic initiate Observer Ritual caster Skill expert Skilled Tavern brawler Telekinetic Telepathic Every background can have few of these as an option in addition to racial/skill feats. Now this list could be expanded or it could be reduced, but... what feats should NEVER be given out as a bonus are: Lucky Tough Resilient Alert Mobile Crossbow expert Sharpshooter Heavy armor mastery Great weapon mastery Polearm mastery Fey touched Shadowtouched now, none of these feats are a problem in themselves, but it must be a cost to take them. [/QUOTE]
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Krynn's Free Feats: setting-specific or the future of the game?
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